Hide and Seek
There is something damn odd going on onboard, kids are sprouting up all over the ship. After three days it’s clear there is going to be no quick fix and arrangements have to be made. Sadly for the kids, it means they are confined to a few areas on the ship. Riker can hear the noise building every time he walks past the room that’s been set aside for them to spend their free time inside. It’s building up to an explosion of some outrageous behaviour if they aren’t given something to do. He’s got a few ideas on how to fix it, without causing complete disruption to the ship. After pitching his idea to Picard and getting grudging permission, he sets his plan in motion.
He approaches the room the kids are in and sticks his head around the door. His body follows when he is sure there no projectiles being fired at his head. “Listen up,” he says, glancing around with some amusement, “I know you’re bored, so while the ship is quiet, we’re going to do something no one has done before on the Enterprise. We are going to have a ship wide game of Hide and Seek. The usual areas remain out of bounds. .” Oh yes, he’s giving one or two people a look, he knows like to get up to a little mischief.
He gives them a brief run down of the rules. “Once you’ve been found, you’ll join the team of seekers. I can’t stay to seek myself, you’ll have to pick another seeker or two. I can hang around for twenty minutes or so if you’ve got an immediate questions about your current condition.” He steps back and gestures for the kids to begin.
He approaches the room the kids are in and sticks his head around the door. His body follows when he is sure there no projectiles being fired at his head. “Listen up,” he says, glancing around with some amusement, “I know you’re bored, so while the ship is quiet, we’re going to do something no one has done before on the Enterprise. We are going to have a ship wide game of Hide and Seek. The usual areas remain out of bounds. .” Oh yes, he’s giving one or two people a look, he knows like to get up to a little mischief.
He gives them a brief run down of the rules. “Once you’ve been found, you’ll join the team of seekers. I can’t stay to seek myself, you’ll have to pick another seeker or two. I can hang around for twenty minutes or so if you’ve got an immediate questions about your current condition.” He steps back and gestures for the kids to begin.
[ooc: Okay guys, have at it! Start your threads however you want, whether its at the start, half way through the game or at the end. Have fun!]
OTA
Re: OTA
"Pardon me, sir, would you happen to know where the purple went? I was int he middle of a piece and
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The Doctors hands come into view with his enthusiastic movements, and they are covered in paint. Smeared reds and greens are somehow kept away from the coat, but anywhere not covered with clothes has at least a small bit of color.
"More of a means to keep my mind busy. I like fingerpainting."
Re: OTA
"Games?" She asked, her brows almost to her hair line, resting her hands on the pommels of her daggers. Sadly for her, she wasn't all that much shorter. But the lack of a mark on her face, how much skinner she was, the absence of her familiar... She walked like Kaylin, the voice was the same, the daggers and the bracer were the same, but... she looked so different. She looked like a scrawny street urchin. Which is exactly what she had been at 12. Underfed, over tired, used to stealing to survive, to feed...
She turned away from those thoughts.
"We are not actually children, no matter how we look. I should be helping to investigate this, not being shoved into a holding cell like a criminal," she snapped.
And then under his breath, "besides, there was only one game worth playing when I actually was this age and it sure as **** wasn't hide and seek."
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"Have you ever played Hide and Seek?"
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"....."
"Sought. Like I said, there was only one game worth playing, back then. But we'd need something to use to play with."
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She was enjoying this second childhood, since this time she could THINK.
Open to whomever wants it
Still she shouldered in next to another kid with a hissed whisper of, "What is Hide and Seek?"
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She had no more experience than Aeryn with playing games with other children, it was true, but Sinthia was considerably better at picking explanations from unspoken thoughts. It was a habit she hadn't given up simply because all the adults had somehow regressed to nearer her own age; she refused to see why she was suddenly being treated like a baby just because there were more children on board when she'd been perfectly amenable to acting like an adult all this time. As she studied the newly-small-again warrior, her mouth firmed as if considering something she wasn't particularly sure would have a good outcome.
"I can hide us both well enough that nobody can find us. If you want to be alone for a while."
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"What is the point of it?" Aeryn asked, after pressing her tiny mouth into a line. "Is it a strategy simulation?"
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"I think it's supposed to be fun?To see if you can hide better than the other person can look," Sinthia finishes, making it somewhat clear, for those who know the signs of such, that she's trying to paraphrase someone else's thoughts. It doesn't make for smooth, well-thought-out sentences.
"It...could be used for strategy. To teach people to look where they wouldn't think people are?" she suggests. "Maybe."
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But locking them in this room had been a clear enough message of where The Enterprise thought they should be.
"Compulsory maneuvers," Aeryn said, with a wavering frown toward the other child-sized bodies converging on the first officer of The Enterprise or dividing themselves quickly into groups for this 'freedom.'
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"You don't have to play the game." Unspoken goes the idea that Sinthia won't be playing it; she fully intends to find somewhere unobtrusive to be for the time being, and from there go about her normal routine, or as routine as anything on this ship can be.
And a solid minute later: "Not all of us are contaminated."
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She went back, and then again. Before she said very certainly, "I didn't say anyone was."
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Her people knew what that was. The Scarran ruling cast all had certain degrees of it.
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But she can clarify it down, while looking at the girl even more speculatively.
"Only certain types of people have that where I come from."
The wrong type. The ones you were trained against.
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It makes Aeryn's gaze shift back. "And you have more than your word to vouch for that?"
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That really should account for more than it seems to. "Shouldn't the burden of proof be on you to say I'm somehow bad rather than on me to prove I'm not?"
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The culpability for the whole conversation of assumptions and reaction even happening wasn't on Aeryn in the slightest. She felt no need to defend her thoughts, or her bearing, or her background. Not when the whole point of the conversation was that it had started by having something taken from her own thoughts she hadn't chosen to give.