Natasha Romanoff (
fallaces_sunt) wrote in
ten_fwd2014-06-03 12:11 pm
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Deck Eleven: Holodeck Two (Volga River, circa 1930s)
This is not the smartest idea she's ever had. The library is open; she could be reading, reading just about anything she'd like. She could be in the gym working the edge off her tension. Hell, she could turn this holodeck into a gym that she's familiar with. Test out her ability to actually handle the fake reality with something safe and mundane.
That would be sensible.
Instead, Natasha is sitting on a low pier on the west bank of the Volga River, her slacks rolled up to her knees as she dangles her toes in the water and very carefully monitors her unease.
It's late spring, a vague point in the 1930s. The only people are those working on the occasional cargo ship as they travel up and down the broad expanse of the river, but there are plenty of birds. Location, just south enough from Volgograd that she can't see it.
This might not be the smartest idea she's ever had, but she knows better than to actually go to her hometown. And at least she's got a copy of the complete Sherlock Holmes stories to keep her company.
[OOC: As per normal Trek holodeck set-ups, anyone can walk in as long as they don't mind entering in mid-program.
Open until I say otherwise! :-) ]
That would be sensible.
Instead, Natasha is sitting on a low pier on the west bank of the Volga River, her slacks rolled up to her knees as she dangles her toes in the water and very carefully monitors her unease.
It's late spring, a vague point in the 1930s. The only people are those working on the occasional cargo ship as they travel up and down the broad expanse of the river, but there are plenty of birds. Location, just south enough from Volgograd that she can't see it.
This might not be the smartest idea she's ever had, but she knows better than to actually go to her hometown. And at least she's got a copy of the complete Sherlock Holmes stories to keep her company.
[OOC: As per normal Trek holodeck set-ups, anyone can walk in as long as they don't mind entering in mid-program.
Open until I say otherwise! :-) ]
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She is fond of Stark, in her own, very particular way.
"We'd have to drag him out of Engineering."
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She's not fond of Stark, not really. But she could be, with more time together. She's known enough dark haired assholes to recognize a trend in herself.
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Steph is smiling, teasing, the annoyance having - mostly - left her features in favor of tolerance. "He's a good man," she admits, with no audible reluctance. "It's hard to see sometimes, but I think he might like it that way."
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"He's not. He's a narcissistic, sexist jerk. It's just that he's woken up to the fact that other people matter. And has decided to protect them."
Iron Man yes, Tony Stark no, and all of that.
But there's faint hints of a power-hungry alien inquiring as to the status of her karmic debts echoing around her skull, so she doesn't leave it at that.
"Certainly not complaining. We may yet escape supervillainy from the Stark sector."
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Steph thinks about what folks always thought of her, or even thought of Bucky, Peggy, Howard - and Elena, Elena most of all.
People see what's easiest to see.
"We all need to wake up sometime," is what she decides on as the most appropriate response.
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Then she smooths it away. She is not exactly in the mood for an argument.
(She does, though, make a note to try and introduce Steph to some more classic literature. A solid dose of Greek heroes tends to help the idea of 'people are neither good nor bad, even when they do good'.)
"That we do," Natasha says. And then she frowns, tilting her head slightly. "Does remind me - 'waking up', I mean. How very...seductive this place is. You could create anything you wanted."
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She met, argued with, and fought the Red Skull.
One of her closest friend's was involved in the creation of the Manhattan Project.
Steph believes in shades of grey. She also believes most shades lean toward white, given the choice.
Natasha wants to change the subject and, honestly, Steph is in no mood for where that discussion was going.
Instead she nods, immediately and intimately understanding the problems of such a room. She'd read about it and had been specifically looking for it, but Steph wasn't sure even when she entered if she wanted to turn the Holodeck on. There was actually some relief to find it already in use.
"It could be dangerous," Steph agrees witha slow nod, trying not to examine the river too closely. It might be too telling of the woman next to her. "What was the original purpose?"
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"Probably an extension of video games," she says. "Keep the crew entertained for missions that last for years, and used for training purposes.
You could program it for a battlefield, or a cliff you have to climb. Run learning programs...you get the idea."
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I'm not a hundred percent sure how injuries would be handled," she admits, a little wry. "But it's designed to be immersive."
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Natasha makes a face.
"I think that's something I'd want to know before I started asking for a simulation of a fire-fight."
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Romanoff's always full of them. And Steph appreciates the warnings, more often than not.
"...does that mean you put crocodiles in the Volga?" Steph asks, canting a glance at the woman beside her. Her small smile says she only partially thinks Natasha wouldn't do that.
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"You'll never find out. Unless you go swimming."
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"But you outrank me, my dear captain. Officers first, I insist."
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"That's who I forgot to bring along. Interns. Unless of course you want to go and sweet-talk one of the tiny ensigns they have running around this ship."