Entry tags:
OTA - Arrival
Of all the fool damn things he’s done over the years, Jack is pretty sure that diving into icy cold water is way, way up on the list. McKay needs him to drain the jumper bay and apparently the only way to do that is to dive down there, look around for some switch, and flip it. McKay seems to think it’s pretty obvious but apparently Jack’s having an obtuse day - none of these controls seem obvious in any sense of the word.
The cold seeps in almost down to his bones and his lungs are burning from lack of air. He can hold his breath for a decent amount of time but he’s got no idea which of these switches he’s supposed to be pushing or pulling. Nothing to do but go back up and bark at McKay until he can give him a better description of what is and isn’t obvious on Atlantis. Damn Ancients. Why couldn’t it have been one of those ATA activated things where he could just think “open” from up on the ground, dry, and skirt around this whole mess?
When he breaks the surface again, Woolsey is there looking all expectant-like and Jack wishes like hell he had something to tell him. Thing is, he doesn’t and Woolsey isn’t the one he needs to talk to anyway.
“Did you do it?” Jack shakes his head and holds out his palm. “Radio.” Woolsey hands it over with a minimum of fuss but he’s still hovering and Jack knows that he’ll have to feed him something just to keep him from panicking and revealing their position. First things first, he’s got to talk to McKay.
“McKay. You and I have very different definitions of the word obvious.” McKay squawks a little, out of his element, and Jack interrupts him. “There are dozens of controls down there and I wouldn’t even know how to describe.” Still, he and McKay come to some kind of consensus that the emergency switch should be toward the middle of the console and extremely prominent. Jack hopes, for everyone’s sake, that he’s right.
He’s not really fond of going back in the water but a little cold water’s hardly the worst thing he’s faced in twenty plus years of a decorated military career. If Sheppard and his team can pull off this rescue, it will have been more than worth it for Jack to get hypothermia and frostbite. More than worth it. He takes in a deep breath and goes back under, swimming to the center of the room and pushing at a likely switch.
It seems to be draining the room, so Jack releases it, only to see the water rush back in. Great. One more trip topside to inform McKay that he’s a complete idiot and he’s back in the water again, hopefully for the last time. He pushes at the switch and ignores the burn in his lungs, ignores the way his vision goes black around the edges. When everything starts feeling fuzzy and he feels light-headed, he keeps holding on, knowing that everyone’s fate pretty much depends on Sheppard and the rest of them getting into Atlantis to take it back from these damn replicators.
He focuses on that, the rescue, and it feels like time slows down and he’s suspended for a little while. The big difference is that he feels like he’s sprawled out on a flat surface and while he’s wet and cold, it doesn’t feel like he’s underwater anymore. He gasps in a deep breath, chokes on it, and spends the next few seconds coughing and sputtering and wondering where in the galaxy he’s wound up. Replicators. Of course. Like as not, he’s in a room somewhere with some alien’s hand in his head and none of this is even real. When he hears footsteps, he decides to go on the offensive.
“Look. You’re not getting anything from me. Hell, I don’t even know anything. You captured the wrong guy if you wanna know how to get from Pegasus to Milky Way because I don’t even know how the damn gate works, much less that bridge Carter and McKay dreamed up. Completely out of luck.”
There. That should satisfy them, right?
[[Jack is sprawled out in a hallway after having been winked aboard by Q. He is also soaking wet :)]]
The cold seeps in almost down to his bones and his lungs are burning from lack of air. He can hold his breath for a decent amount of time but he’s got no idea which of these switches he’s supposed to be pushing or pulling. Nothing to do but go back up and bark at McKay until he can give him a better description of what is and isn’t obvious on Atlantis. Damn Ancients. Why couldn’t it have been one of those ATA activated things where he could just think “open” from up on the ground, dry, and skirt around this whole mess?
When he breaks the surface again, Woolsey is there looking all expectant-like and Jack wishes like hell he had something to tell him. Thing is, he doesn’t and Woolsey isn’t the one he needs to talk to anyway.
“Did you do it?” Jack shakes his head and holds out his palm. “Radio.” Woolsey hands it over with a minimum of fuss but he’s still hovering and Jack knows that he’ll have to feed him something just to keep him from panicking and revealing their position. First things first, he’s got to talk to McKay.
“McKay. You and I have very different definitions of the word obvious.” McKay squawks a little, out of his element, and Jack interrupts him. “There are dozens of controls down there and I wouldn’t even know how to describe.” Still, he and McKay come to some kind of consensus that the emergency switch should be toward the middle of the console and extremely prominent. Jack hopes, for everyone’s sake, that he’s right.
He’s not really fond of going back in the water but a little cold water’s hardly the worst thing he’s faced in twenty plus years of a decorated military career. If Sheppard and his team can pull off this rescue, it will have been more than worth it for Jack to get hypothermia and frostbite. More than worth it. He takes in a deep breath and goes back under, swimming to the center of the room and pushing at a likely switch.
It seems to be draining the room, so Jack releases it, only to see the water rush back in. Great. One more trip topside to inform McKay that he’s a complete idiot and he’s back in the water again, hopefully for the last time. He pushes at the switch and ignores the burn in his lungs, ignores the way his vision goes black around the edges. When everything starts feeling fuzzy and he feels light-headed, he keeps holding on, knowing that everyone’s fate pretty much depends on Sheppard and the rest of them getting into Atlantis to take it back from these damn replicators.
He focuses on that, the rescue, and it feels like time slows down and he’s suspended for a little while. The big difference is that he feels like he’s sprawled out on a flat surface and while he’s wet and cold, it doesn’t feel like he’s underwater anymore. He gasps in a deep breath, chokes on it, and spends the next few seconds coughing and sputtering and wondering where in the galaxy he’s wound up. Replicators. Of course. Like as not, he’s in a room somewhere with some alien’s hand in his head and none of this is even real. When he hears footsteps, he decides to go on the offensive.
“Look. You’re not getting anything from me. Hell, I don’t even know anything. You captured the wrong guy if you wanna know how to get from Pegasus to Milky Way because I don’t even know how the damn gate works, much less that bridge Carter and McKay dreamed up. Completely out of luck.”
There. That should satisfy them, right?
[[Jack is sprawled out in a hallway after having been winked aboard by Q. He is also soaking wet :)]]
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The voice caught the fourteen year old just as he felt the water on the ground. Not that it bothered him. He just smiled. He took in the information, not understanding most of it, but decided to play along. Because he was always full of good ideas!
"Well then, maybe I should get Carter and McKay to explain it to me." He laughed and held out his hand to help up the man. "Or I could just explain I have no idea what you're talking about and you're not where you think you are?"
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"Yeah, too much to ask for a couple of science geeks to come and explain everything to me. Where is...here, exactly?"
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He smiled at the man as he helped him up. "I'm Henry. Henry Mills. My quarters are just down the hall. I can use the replicator and get you some dry clothes if you like."
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"Because if they've got you duped, you're in trouble, kid."
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He's used to being called kid by his mother so he doesn't bother answering that. But he does ask the stranger a seemingly odd question. "Do you like dogs?"
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"I think that people who don't like dogs are crazy," Jack says sagely. "In fact, I think every kid requires a dog. That's like, a law of the universe or something. Why do you ask?"
It doesn't escape him that the kid hasn't let go of his hand but, hey, Jack kind of likes that. It reminds him of when he used to be a dad long ago.
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"Hello boy. Did you miss me?" The puppy yaps his approval and Henry picks him up so the puppy can lick his face. Henry then turns back to the stranger.
"Come in. This is Mister Spots." Mister Spots barked again and jumped out of his master's arms to go sniff the newcomer. He jumped up and put his paws on the man's knees, craving attention. "What's your name, by the way?"
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"Jack," he says, ruffling the puppy behind the ears really quickly. It's been a while since he's had time for a dog but he likes the attention they give, the way they know just what you need even if you don''t know it yourself.
"Jack O'Neill. Just arrived, obviously."
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Henry had gone over to the replicator and ordered some dog food which he set down out of the way and let the puppy wolf down.
Turning to Jack, he pointed at what he'd been using. "This is a replicator. You tell it what you want and it makes it for you." He asked it for a large towel, then handed it to Jack.
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It definitely doesn't look like the replicators he knows of and Jack shrugs and decides that if this is a dream, maybe he won't die using the thing.
"Uh, clothes? In, hm, an adequate size?" Jack thinks better of it and whispers his latest measurements, something he's been trying to work on. The machine makes a whirring noise and spits out exactly what he asked for, more or less.
"That's a neat trick."
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"So what are the replicators like where you come from? You said something about nasty robots?" He was very curious about everyone else and other cultures.
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"Yeah. They look like you and me but they're not human," Jack explains. "And basically just want to take over the universe, all that hokey kind of evil villain stuff. It's a little ridiculous, at the end of the day, but how are you gonna argue logic with robots?"
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"I love how they feel the need to announce their plans to everyone before carrying them out. Don't they know it'll work out better if you just...do the thing?"
Again, applying logic to an inherently illogical situation. That's Jack's specialty.
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Pan and Zelena were certainly the worst he faced. Maybe robots would have been better.
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"Don't they know they're supposed to follow the rules of evil villainess? Laugh loudly, wear awful clothes and always announce your intentions," Jack teases.
"Those are the rules. Can't break 'em."
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Then he decided that thinking about that witch wasn't good for his mental health and changed the subject. "So...you seem pretty calm about all this? Spaceships and kidnappings. Happen to you often?"
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Jack nods. "Oh, yeah, at least once a week. I've been doing this longer than you've been alive, kid. This is just another Tuesday, so far as I can tell. Well. I guess it's Tuesday. I might have the day of the week wrong with the interdimensional time change and all that."
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"Yeah? How'd you manage that?" Pocket dimensions are something Jack has practical experience with but he couldn't begin to explain them. That's for Carter.
"Just at the right place at the right time or something?"
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"You're too young to know that much about weird stuff. I hope you know that."
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Mister Spots had long finished his meal and Henry moved to the couch to sit and cuddle with his puppy.
"I could spend hours talking about my weird past." He told Jack while giving the puppy some belly scratches. "But I doubt you want to hear about it. Or would believe it."
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"Well, you know. Everyone's got some weirdness somewhere," Jack says. "It's part of what makes the world a little interesting."
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"My grandfather is Rumplestiltskin."
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