Annie Cresta | Victor of the 70th Hunger Games (
treadswater) wrote in
ten_fwd2015-10-02 10:03 am
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Holodeck - OTA
Each victor is expected to have a talent, something that they now have the freedom to do - and something to talk to the journalists. Annie had picked glass-making. Nothing to do with anything in her previous life, and something it'd take time to learn. Time being something she had all too much of.
She'd wound up actually being good at it. She'd wound up loving it. She'd make things, sell them to the Capitol and to the merchants in District Four. There are better glassmakers in District One, but madness does lend itself to artistic allure, it seems.
She misses it. The running her own tiny business, yes, but mostly the making things. The execution of a craft she's earned burns from. The ability to create.
Finally, she's missed it enough to go to the holodeck and try and create a studio. Not hers, that'd confuse her too much and anyway, this is a chance to have the kind of kilns she never could. But a studio. Fully equipped, nicely lit, manuals for the kilns and furnaces. Space. Space to move. No teacher.
She's not quite up to actually trying to make a cup again, but if anyone walks in, they'll find her either arguing with the computer over technology-levels, working out how this particular equipment works, or inspecting the supplies.
Or, possibly, twirling the poles to get used to the movement again.
She'd wound up actually being good at it. She'd wound up loving it. She'd make things, sell them to the Capitol and to the merchants in District Four. There are better glassmakers in District One, but madness does lend itself to artistic allure, it seems.
She misses it. The running her own tiny business, yes, but mostly the making things. The execution of a craft she's earned burns from. The ability to create.
Finally, she's missed it enough to go to the holodeck and try and create a studio. Not hers, that'd confuse her too much and anyway, this is a chance to have the kind of kilns she never could. But a studio. Fully equipped, nicely lit, manuals for the kilns and furnaces. Space. Space to move. No teacher.
She's not quite up to actually trying to make a cup again, but if anyone walks in, they'll find her either arguing with the computer over technology-levels, working out how this particular equipment works, or inspecting the supplies.
Or, possibly, twirling the poles to get used to the movement again.
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"Am I interrupting?" she asks after a moment or two, her expression warm and easy.
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"Oh," Annie says, then smiles a little. "No. Just readin' up on things before I turn any of 'em on. I know it's not real, but there's procedures."
She likes not blowing things up, as a general principle.
"I...Miss my studio back home. And makin' things. Not sure if I can make things that'll last here, but in theory, I think I can. I just.
Miss it."
Misses all of it, even the heat she has to be so careful of, given Fishery One's tropical climate. Misses creating. Misses being good at something. Misses the risk of it, too, because she's a fishergirl and a Career and there's no bit denying that she likes a bit of risk.
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Her smile turns far more curious as she gazes at everything in this little room. It's fascinating to her. She's never seen anything quite like this.
"Is this the glass making you mentioned?" she asks with no small amount of interest. "Do you think you could show me how it works?"
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She stops, studies Beverly a little. It's not just shyness, or uncertainty after not having made anything for months - and with molten glass, there is a safety concern. But it's also that it's rare for anyone to watch her. The main person is Finnick, although she's not instructing then.
He just likes to watch her work.
"Sure," Annie says. "If, um. Y'don't mind that I'll be a bit rusty. And it'll get pretty warm."
She's not adverse to the idea. It might be nice, showing someone.
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She still opts to stand out of the way, off to the side where she will neither distract Annie nor get in Annie's way. Really, she just wants to see how this works. It's fascinating to her.
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And what would that do to studio-discipline?
Then she shakes her head, a little.
Possibly not a bad idea, given how much she'd be out of practice.
"Okay," she says. "But, uh, still. Be careful. And if I tell you to get out of the way, get out of the way."
Then she tilts her head up to address the computer and, as she takes off her jacket and shoves her braid down the back of her shirt, rattles off some instructions. Once she's finished speaking, the studio's changed: the furnace is on, there's a bucket with soaking newspapers, across a table there are little piles of coloured glass, and Annie has a pair of dark glasses perched on the top of her head.
"A cup, I think," she says. "That's a basic thing. Probably gonna be wonky, though."
Then she glances over at Beverly, and grins a little. Impishly.
"It'll be fun."
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She's really looking forward to this, as evidenced by the genuine smile of interest on her face.
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"So, I asked the computer to already melt the glass. I use quartz glass, as it has the iron impurities taken out - otherwise, you'll get glass that is greenish. Which is nice if you want it, but otherwise, pain in the rear."
She picks up her blowpipe - a long, hollow steel tube, and twirls it to familiarize herself with the weight again.
"You can use moulds," Annie adds, "but... this way is more fun. What I need to do is gather molten glass at the end of this." She opens the furnace and there's a blast of heat. "If you can see, to gather the glass, you keep turning the rod. It makes sure the glass is all even. Once I get enough, I move over here, to my table."
Which she goes, very carefully still turning her blowpipe.
"And then I shape the glass by rolling it across the table. Once I start to get the shape I want, I cap it. Which means I blow down the pipe, like this. Then I cap it, see, with my thumb?"
The air bubble she's blown into the tube enters the glass, pushing it out as she stops the air from escaping.
"Whatcha think so far?"
She's not finished yet - not hardly - but still, her grin is bright as she looks over at Beverly. Her movements have been gathering in confidence as she moves. She's never rushing, but more the speed has come back from years of doing this."
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"I think it's wonderful," the doctor breathes. "What a great way to make something lovely. It looks calming, too. You probably used this a lot, didn't you?"
As a way to escape the horrors and flashbacks and memories. Beverly knows she uses things like botany and cybernetics like that. Sometimes a healthy escape is really the best thing.
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The explanations pause as she does what she narrates, and then blows another air bubble through.
"I guess it's calming in a way of, I need to concentrate on it and I can fall into a headspace where it's just this. It's distracting, you know?"
Another round of colour, then plain glass.
"Now, here's where that pile of soaking paper comes in. I have to shape it." Keeping the pipe turning in one hand, she grabs a pile of wet newspapers in the other, and then rolls the glass over her cupped hand. The paper sizzles, and burns, and she has to get more.
But finally, she's done shaping it, and then she's rolling the glass back along the steel table to finalize.
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"A distraction in the way that some of my botany projects are distractions," she offers gently. Distractions are wonderful when one's mind is working overtime in the wrong ways.
The end result is just as interesting to Beverly as the beginning and she watches with just as much fascination. The glass is so pretty, even when it isn't yet finished, and she wonders what the end will look like.
"It's lovely, Annie. I can see a lot of time and experience in what you just did."
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She's so lost in thought that she doesn't realize the holodeck she chooses is taken until she walks right on in. "Oh!" Whoops. "I'm sorry. I didn't realize this was taken."
Whatever this girl is doing, though, looks very interesting.
"What are you doing?" Dax can't help asking, sounding curious. Dax always likes learning new things. That's the whole point of the Joining, after all.
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She lowers it quickly once she realizes what she's done, eyes a little wide.
"Um."
Annie takes a calming breath and tries again.
"Testin' things out. It's. In glassmaking, sometimes, you gotta spin the pipe. But I haven't done it since I got here. So. Thought I'd see if I could remember before I did anything with molten glass."
Even holographic molten glass.
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"Is that what you're doing?" she asks curiously. "I've never seen anything like that before." And for Dax to be unfamiliar with something is always interesting.
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It's fine.
"Yeah," she says. "Well, um. I guess most glass-makin' is in factories, or. Actually, here, it'd be the replicator. So. You don't see how it'd actually be made. But, really, most of the time it'd be more the pipe just being rotated in my hands, rather than twirled."
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"We have science and replicators to do it for us," Jadzia agrees. "There are some planets and cultures that still do this sort of thing, but none that I spend a lot of time around. So this is what you do when you have time?"
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"Yeah," is what Annie actually says. "Had a small business making things, actually. Back in Panem."
(She doesn't say back home.)
"Not sure if anyone here would be much interested, though. Unless I did the really artistic things. Which I do miss anyway."
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Joined, she means, but she will answer with "a Trill" if asked. Keeping the secret is still important, as far as she knows.
"I think you should find a way to make them." Doing it on the holodeck might not result in real ones, but Jadzia would certainly be interested in helping her figure out if it's even possible to do on the starship. On Deep Space Nine it might be, if they found a good place and made it fireproof.
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Although, some part of Annie which misses being confident and working with classes and lessons and the Academy stirs. A little.
(Maybe an idea to be planted, grown.)
"I was, um. I did some reading, of these places. And how they work. But, I didn't quite understand it, so I'm not sure if there's a way to say 'this thing, I want you to make for real'. Like turn some of the energy into being a replicator. Or, a way to safe the code to give to an actual replicator."
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There's always a chance that it won't work, but if this is important to this woman, Jadzia will certainly try.
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Except the woman keeps talking, and all she said was 'might not', and that is a little of what Annie said anyway, so she can stop and listen.
And, finally, look thoughtful.
"If there's a way," Annie begins, "I'll. I'd like that. A lot. I could even offer you the first good thing I make, I'm. I've missed it."
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She lapses into thought, considering the idea. Glass shouldn't be a big deal. It's not a weapon and as long as it's kept small...
"I'm not an engineer--" Anymore. "--but I'm a scientist and I know a few tricks. Why don't we try it? You go ahead and make something you'd like to keep and then I'll try the replicator."
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"It's certainly worth a try," she says. She could make things again: she could even sell them, down in the markets on the ship. "It's, um. Gonna take a little bit. I gotta make it, and then once it's in the kiln I guess I run the time forward? So, um. Not sure if you wanted to stick around, or I'll come and find you?"
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"If you don't mind me sitting here, I'll be completely quiet and on hand to try as soon as you're done. That was we won't be wasting time while you track me down." The quicker they get this done, the faster Annie will have something she likes. Of course, if she would rather not have a silent audience, Dax can wait outside. She doesn't mind that.
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But...
"If you promise to stay out of the way," she says, "I don't mind." She'd hate for the woman to get hurt.
It's a lie, the not minding. She does, but she also minds her constant, constant fear, and maybe teaching other people would be nice in which case they'd have to watch her, and... This could be practice.
"I'm Annie, by the way. Annie Cresta."
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"I'm Jadzia Dax. I'll be right here," she says, folding her arms behind her back and settling in just to watch.
and a million years later here I am
She decides she might go to try one out, just to see how they work and maybe feel a little better about it, but she's not familiar enough with the Enterprise or the displays near the holodeck to notice that the one she's walking into is already occupied, at least until she's already past the doors. Then she freezes, immediately, on realizing she's made a mistake.
The setting isn't anything she recognizes, because Lacey knows nothing at all about glass-making, but the young woman with the red hair — she does know her, and maybe that's as much cause as any other for her to be visibly just a bit nervous.
"Annie?" A pause, and then, polite without seeming overly friendly, "I'm sorry, I didn't mean to walk in on you."
She takes half a step back, prepared to leave if Annie seems at all uncomfortable with her presence, but... now she's curious, after the initial shock of abruptly walking into the running holoprogram has worn off. Lacey may not know what's going on here, but Annie obviously does.
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Annie, lifting up a large set of pliers, turns around to face the other woman properly. A belated second later, and she lowers the tool, too. Not a threat. Not being overly defensive. No, not her.
"Hi."
Then Annie offers her a smile, small and shy.
"It's alright, I think the occupied sensors on these things are busted anyway. I keep doin' the same thing. Um. I was just messing around, anyway."
She misses her studio, that much is plain: but so is the automatic dismissal of that. It's just a talent for the Capitol, nothing she really loves. Fluff, everyone understands that.
(Except that she never had to devote so much time to it. Never have to get those tiny burn scars over her hands and arms from it.)
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Lacey looks around her, at the studio, the tools, and thinks about it for a moment longer before it comes to her suddenly.
"Glass-making, isn't it?" she says, punctuating the question with a slight arch of her brows. Trying not to seem too interested, although she may or may not actually be succeeding.
If Annie seems defensive, well, Lacey's hardly going to begrudge her that. She's not exactly relaxed, either, though her posture is nonthreatening and her hands are clearly visible at her sides.
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But it's something. And it's something she's genuinely good at. Her works always sold well, the lure of artistic madness lending a form of prestige. But underneath that, Annie's got a good eye for colour and the surreal, a steady hand to turn glass, to paint it, to keep it even as she twists and pulls and manipulates.