Ten Forward NPCs (
ten_fwd_npcs) wrote in
ten_fwd2014-06-04 01:42 pm
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Entry tags:
- adam park,
- aeryn sun,
- amy pond,
- andros,
- billy cranston,
- booker dewitt,
- butch cassidy,
- caspian x,
- clint barton,
- darcy lewis,
- eleanor lamb,
- ian chesterton,
- jack twist,
- john crichton,
- kate barlow,
- leonard 'bones' mccoy,
- loki (myth),
- mireille adler,
- natasha romanoff,
- philip/raito sonozaki,
- pyrrha pandora,
- shotaro hidari,
- sigyn (myth),
- steve rogers,
- zinda blake
[Ten Forward] Release from Quarantine and Rooming Assignments
Lieutenant Worf has gathered all of the new "guests" together in Ten Forward to instruct them on correct behavior and protocols now that they have been released from quarantine. He looks as happy and approachable as you might expect, which is to say he doesn't. It is his duty, and the captain's instructions, and so he will handle this riffraff the honorable way.
"The computer will instruct you on where all cleared-for-access decks are. You only have to ask where the area you are trying to get to is located, and it will give you clear directions. Do not visit any restricted areas. The bridge, engine rooms, transporter rooms, and all command centers are off-limits."
This is chased by a stern look to all the gathered guests.
"With that in mind, there are a few rules you must obey before I give you your new assignments. One, do not discharge any weapon while on the Enterprise. Two, do not assault any other passenger aboard in any way; that includes injury, death, or violating their personal rights. Three, do not tamper with the operational procedures of the ship. Four, do not steal items or technology from the ship. Five, do not interrupt any official areas of the ship without proper authorization, and do not invade the privacy of other guest or crew quarters.
"Copies of the Prime Directive will be made available to all of you, and placed in each room. As you are not Starfleet officers, you are not obligated to abide by this rule; however, it is important you understand why we do."
He takes a deep breath. Unless they show themselves to be undisciplined or unruly, it is the most he can do.
"Now, the rooms," he rumbles, reading aloud the list of quarters, their location, and the guests who will be sharing them.
Room # 0711 - Pyrrha and Trance Gemini
Room # 0712 - Caspian and Katherine Barlow
Room # 0713 - John Crichton and Eleanor Lamb
Room # 0714 - Butch Cassidy and Jack Twist
Room # 0715 - TWO SECURITY PERSONNEL
Room # 0716 - Shotaro and Amelia Pond
Room # 0717 - Loki and Sigyn
Room # 0718 - Zinda Blake and Natasha Romanoff
Room # 0719 - Stephanie Grace Rogers and Mireille
Room # 0720 - TWO SECURITY PERSONNEL
Room # 0721 - Lady Marian and Darcy Lewis
Room # 0722 - Ian Chesterton and Billy Cranston
Room # 0723 - Andros and Steve Rogers
Room # 0724 - Aeryn Sun and Booker DeWitt
Room # 0725 - TWO SECURITY PERSONNEL
Room # 0726 - Philip and Clint Barton
Room # 0727 - Sinthia Schmidt
Room # 0728 - Pavel Andreievich Chekov and Kate Newton
Room # 0729 - Leonard Horatio McCoy and Adam Park
Room # 0730 - TWO SECURITY PERSONNEL
"I will remain here to answer questions," Worf concludes. "And my team will be standing by to escort you where you need to be."
The list is also displayed on a PADD, where people can refer to it if they need to.
[ooc: This post is open for everyone to tag in and meet their new roommates and neighbors, "party post" style! Everyone should participate if and when they can, so they can get acquainted with who they will be rooming with for at least the next several months. Rooms are aligned the way they would be in a typical hotel: odd numbers on the left, even numbers on the right (so 0711 and 0713 will be next door neighbors, while 0712 is directly across the hall). There is an OOC post in the OOC comm where players can connect with questions and where we'll post more details about the rooms themselves, so check in over there! If you need to ask security questions, or need them to swing by another thread, just put "Security officer, please!" in the subject line of your tag, and the mods will send someone to you ASAP.]
"The computer will instruct you on where all cleared-for-access decks are. You only have to ask where the area you are trying to get to is located, and it will give you clear directions. Do not visit any restricted areas. The bridge, engine rooms, transporter rooms, and all command centers are off-limits."
This is chased by a stern look to all the gathered guests.
"With that in mind, there are a few rules you must obey before I give you your new assignments. One, do not discharge any weapon while on the Enterprise. Two, do not assault any other passenger aboard in any way; that includes injury, death, or violating their personal rights. Three, do not tamper with the operational procedures of the ship. Four, do not steal items or technology from the ship. Five, do not interrupt any official areas of the ship without proper authorization, and do not invade the privacy of other guest or crew quarters.
"Copies of the Prime Directive will be made available to all of you, and placed in each room. As you are not Starfleet officers, you are not obligated to abide by this rule; however, it is important you understand why we do."
He takes a deep breath. Unless they show themselves to be undisciplined or unruly, it is the most he can do.
"Now, the rooms," he rumbles, reading aloud the list of quarters, their location, and the guests who will be sharing them.
Room # 0712 - Caspian and Katherine Barlow
Room # 0713 - John Crichton and Eleanor Lamb
Room # 0714 - Butch Cassidy and Jack Twist
Room # 0715 - TWO SECURITY PERSONNEL
Room # 0716 - Shotaro and Amelia Pond
Room # 0717 - Loki and Sigyn
Room # 0718 - Zinda Blake and Natasha Romanoff
Room # 0719 - Stephanie Grace Rogers and Mireille
Room # 0720 - TWO SECURITY PERSONNEL
Room # 0721 - Lady Marian and Darcy Lewis
Room # 0722 - Ian Chesterton and Billy Cranston
Room # 0723 - Andros and Steve Rogers
Room # 0724 - Aeryn Sun and Booker DeWitt
Room # 0725 - TWO SECURITY PERSONNEL
Room # 0726 - Philip and Clint Barton
Room # 0727 - Sinthia Schmidt
Room # 0728 - Pavel Andreievich Chekov and Kate Newton
Room # 0729 - Leonard Horatio McCoy and Adam Park
Room # 0730 - TWO SECURITY PERSONNEL
"I will remain here to answer questions," Worf concludes. "And my team will be standing by to escort you where you need to be."
The list is also displayed on a PADD, where people can refer to it if they need to.
[ooc: This post is open for everyone to tag in and meet their new roommates and neighbors, "party post" style! Everyone should participate if and when they can, so they can get acquainted with who they will be rooming with for at least the next several months. Rooms are aligned the way they would be in a typical hotel: odd numbers on the left, even numbers on the right (so 0711 and 0713 will be next door neighbors, while 0712 is directly across the hall). There is an OOC post in the OOC comm where players can connect with questions and where we'll post more details about the rooms themselves, so check in over there! If you need to ask security questions, or need them to swing by another thread, just put "Security officer, please!" in the subject line of your tag, and the mods will send someone to you ASAP.]
no subject
As long as this place has somewhere decent to sleep, he doesn't care very much. His apartment back home is bare; he'd long ago sold anything worth selling, leaving only the minimum for daily life. It's only been ten years since his building got indoor plumbing, and even that's only one washroom per floor, no bathtub. Having a hot shower here is a luxury he's never had before.
"Is it anything like this where you're from?"
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Where she was for originally. Before Moya. Command Carriers. Policing the known universe.
"And no." Is just as simple an answer.
Commander Carrier's were not for pleasure, or families. Neither were Peacekeepers.
"It is different." Beat. "But I haven't been on a ship this large in quite a while."
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That's the closest he's been to this. It's still really far.
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But she can draw some ideas from how he's talking about it.
Which lends to some nodding. "At least they aren't asking for payment for any of these ones."
Aeryn would have been glad to laugh at someone for even considering that. But at least they hadn't. Yet.
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Or his bosses will think he gambled it all away, and he's spent almost twenty years not being that guy.
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"I didn't bring any credits with me either." She hadn't the time or knowledge to. "I was working on my prowler at the time."
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"It's too bad they didn't let us pack," he says. "Prowler?"
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"My ship." One of the two. But Moya wasn't the same kind, and Moya wasn't hers. Even if that was more complicated.
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Transportation isn't his strongest suit, but he likes to understand things. If this is a world of ships in space, even if it's not the same as where she's from... well, she knows more about it than he does. A lot more.
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"Moya is the ship we all live on." Live on. Travel on. It was a hard word to consider. Living. It is not a home. It is the place she sleeps. The place she can't escape. She no longer has a home to return to. "But my prowler is a personal transport."
Among other things. It was an atmospheric starfighter. It could be used for less. But it wasn't often.
no subject
He gestures vaguely. It's hard sometimes--especially here, but at home too. He doesn't get taken seriously as a person with a mind; he's just muscle. And here, since he's from such an early time compared to other people, there's a lot he doesn't understand.
He doesn't need to be thought of as smart; he just doesn't want to be thought of as stupid. Average is fine.
"They say there's shuttlecraft here, little ships inside this one. Is it like that?"
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"Yes." She nodded. "This ship probably has several more than Moya does. It's outfitted for more."
More people. More missions. Aims, and not just escaped prisoners on the run.
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Not that he's talked much with the crew, but he's been up in Ten Forward enough, watching and listening.
"Like it's a special honor to be here, instead of on some other ship."
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Or one that ferried people. That was nowhere near the front guard of chosen positions to the Peacekeepers.
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Like exotic fish in an aquarium, he supposes. Most of the people he's seen who don't exactly look human seem to do fine in the same air and temperature and humidity as everyone else.
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She'd heard they moved colonists, but she'd really assumed they just meant people like them.
Seeding worlds with more humans and continuing to colonize outward across their fledging galaxy.
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He considers that.
"Would fish-people go into space?"
no subject
"But most of those-" Like the little green toad. "-can manage outside of those areas, too."
But there were always examples like Pilot, too. He couldn't go anywhere but where he was now.
no subject
Their racial focus goes a different way, generally. A person could be from a planet a billion miles away, not be human at all but look white enough, and the people he's lived among wouldn't think twice about them.
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Like if that was going to be a problem, they should figure it out right now before getting anywhere.
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Maybe it's fitting she looks to the wall.
And stops, with a blink. "I think this is it."
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They hadn't been given keys, after all. And people here act like there's no crime anymore, that humanity's evolved into something greater, but he knows people, and he doesn't think it's possible.
Either way, it opens.
no subject
Aeryn raised her eyebrows, more like a 'Well', in response as it had opened.
She stepped inside taking a look at the wide room. Seats, and another one of those replicators, not too far from a table, and doors on both ends of that room. It's not the kind of barracks she was expecting. It's a lot more really than she was expecting all over.