ethnobotany: i won't forget any of you }{ remember me ({ and wondering what's real)
[personal profile] ethnobotany
New Orleans Open
Nothing has really been good for Beverly in months. She's had patches of wonderful, good things, but overall, since the day she left sickbay on the Enterprise-E to the Borg, nothing has gone well. Not overall.

And now, just when she thought she was managing her flashbacks and nightmares again, she woke up one morning to find Fatima gone. So the guilt has set in. And the worry. And everything else. Fatima was like a daughter to her and Beverly misses her with every fiber of her being. A part of her is so angry with Q, beyond angry, Beyond something simple. She has never liked him. Not even once.

But right now? Beverly Cheryl Howard Crusher is 1000% done with Q. If he leaves them alone today, it would still be too late.

So, here she is in the holodeck today. Most people will come across her sitting by a trashcan of fire in the middle of a back alley. She's instructed the holodeck to make the fire big, so it's pretty much a bonfire. A contained bonfire, but a bonfire nonetheless.

Fire is calming to her. She loves the flickering lights, the way it smells.

Fire helps her cope.

Fire is real. Even when it isn't.


Orient Express Open
If New Orleans isn't the destination of choice, a visitor might open the holodeck doors to find themselves on a train. Right now, it's empty, but that might change. Beverly herself is on the train, with her back facing the front of it.

That may or may not be intentionally symbolic.

Whatever the case, she's curled up on one of the seats, her legs tucked up and her head resting against the window as she watches the world go by. On the seat between her and the wall is a PADD, the one she's been trying to use since Deanna made her suggestion. For now, it's enough to watch and think. Maybe she'll turn the actual story on sometime.

Five more minutes.

Five more minutes to mourn, to watch the back of the train, her life.

Five more minutes to feel guilt that she isn't there with Fatima, that she knows what Fatima will go back to but she isn't there to help.

Five more minutes to wonder about the version of Beverly Crusher who should be in this timeline and to feel guilt about that, too.

Five more minutes to feel numb.
tea_earlgrey_hot: (Dixon Hill)
[personal profile] tea_earlgrey_hot
It is very probable as you went about your day on the Enterprise that you ran across a flier inviting you to a special event. It's not often Captain Picard indulges in such recreational activities, but a certain member of staff has been encouraging him to be less standoffish, and more welcoming to the displaced guests aboard his vessel. A Captain's duties are never complete.

Holodeck 2, located on Deck 11, opens up on a crisp fall evening in San Francisco, California, in the autumn of 1941...



You enter an office with Dixon Hill's name on the door. Inside, his lovely young secretary, Madeline, greets you with a smile and a smart city-girl accent.

"You must be one of Dix's new 'associates'," she singsongs. "Go on inside, Cutie. Dix is just playing with his cute young private dick."

She winks to bring the double entendre home, and gathers up her pocketbook. "Me? I've got a hot date with my fella, so you be sure Dix behaves himself. See you in the morning!"

As she scoots out, you head through the interior door with the frosted glass panel, straight into Dixon Hill's private office...
student_lighter: (Default)
[personal profile] student_lighter
Chris had replicated a pen and padd of paper--it just felt weird to work on spells on a PADD and he couldn't afford distractions. Trying to help Trever last night hadn't gone well, but hopefully he'd show up today for their 'date' AKA the only way he could get the man to sit with him and brainstorm about how to break whatever magic had hold of him.

So, Chris was in Ten Forward, a couple of pieces of paper spread over the table, each containing a different spell or potion, or some combination of the two. He had a couple different spells and potions for sleeping, a spell to discourage a lover and remove gods from mortals that he had found in the Warren Book of Shadows. But he was still concerned with how any magic he did might react with the magic already working on Trever.

Chris bit his pen, and twirled it between his fingers, frustrated. Maybe he could find a leprechaun? They could use a little luck.

Arrival (OTA)

2015-Jul-12, Sunday 11:38 pm
lovesherdanno: (Sad)
[personal profile] lovesherdanno
Grace was feeling a whole bunch of different emotions but the strongest one was fear. She had been at the country club when a police officer interrupted her tennis lesson to tell her that her father had been hurt and had been taken to the hospital. She had questioned the police man as she knew that her mother, step-stan, Danno or Uncle Steve were the only people allowed to pick her up but the police man had told her that they were all at the hospital waiting for her and ultimately, her worry for her father and her tennis instructors affirmation that it was okay for her to go with the police man made her agree to go with him. After all, the man was a police man and she could trust him right?

Except, she was wrong. The police man was a bad man and he had no intention of taking Grace to her Danno. Instead, she sat in the back of the cruiser listening to the bad man torment Danno and she even heard him say that he’d hurt her if Danno didn’t do what he was told to do. She was confused didn’t know what was going on or where this man was taking her but she was scared.

The bad man had taken her to a storage unit facility where he pulled her out of the car. She screamed for help and she even struggled like hell to get away from the man. She even got a well placed kick that made the man drop her but she didn’t get far enough from him before he grabbed her again. He had taken her into a unit, duct taped her to a chair, piled a bunch of boxes in front of her and left her. Alone and in the dark.

Grace didn’t know how long she sat there. She couldn’t see anything as there was no light. Every sound she heard shook her to her core. She called for help until her voice cracked and she tried to free herself from her restraints with no avail. She tried to be brave. She knew that her Danno would want her to be brave but she was all alone and growing more and more scared as the minutes ticked by. What if nobody came to find her? What if she was stuck there forever? She’d never see her mother, father, Step-Stan, Charlie, Uncle Steve ever again! She’d never go to school again or see her friends! She’d just be stuck here until….she didn’t even want to think about that. In fact, the thought of never being found and the sheer need of wanting her father reduced her to tears. Once she finally let the tears go, panic consumed her, leaving her sobbing uncontrollably. Danno would find her. She had to believe that. He was her hero and she knew that he would find her. She just needed to be brave a little bit longer.

She continued to cry into the dark, squeezing her eyes shut as she sat there. If her eyes were closed, she could pretend she was somewhere else; at home with her mother or out getting shave ice with Danno. Anything she could imagine or conjure up was better than the reality she was currently in. When she heard a noise, she opened her eyes and her little heart started racing again, her brow furrowing as she took in her surroundings. It looked….it looked like a restaurant. People were around her eating and none of them looked scared or confused. What was going on?

Grace looked down to find that she was sitting in a chair but she was no longer restrained to it. The only evidence to show that she had been restrained was the red marks on her wrists from where the duct tape laid across the skin. Grace was still in her purple tennis outfit and grimy from her ordeal. She was also cold and it was evident that she had a long and hard cry.

Grace hopped down from the chair that she was sitting in and looked around, feeling more and more scared by the minute. Maybe she should go ask one of the strangers in the room where she was but she couldn’t bring herself to. She was too afraid that they’d try to hurt her.

Grace wiped the back of her hand over her cheeks, wiping away some rogue tears. She had no idea how she got here, who brought her or why but she was scared, tired and she wanted to go home.

“Danno?” Grace called out softly, her voice breaking as she stood in the Ten Forward lounge.

Gym - OTA

2015-Jul-05, Sunday 09:58 pm
treadswater: (trident at the ready)
[personal profile] treadswater
There was a time when Annie was in a gym at least six days out of seven. Ages eleven to sixteen, during her time at the Career Academy (a slightly grandiose name for quite a glorified school club, but it wasn't until Annie was a victor herself that she recognized the self-depreciating humour in the name). Before school and after school, training and training and training. After that, when she was washed out, no gyms, but she kept up the physical activity - and exceeded it, fishing being what it is. As a victor, she ran most mornings, or swum. Worked out. Sparred with Finnick. She'd noticed if she didn't, her mind got worse, her fits of hysteria (anxiety attacks, Beverly had called them) more frequent.

But it's been six months since she's done anything properly physical regularly. When her mood's been stable, she's turned the holodeck into a running track, but that hasn't been nearly anything like five or six days out of seven.

She's twitchy, which goes a way to explain how she winds up in the gymnasium, trailing her fingers over the bo staffs in their rack. She'd been good at spears in the Academy, and although the idea of stabbing now makes her uneasy, she's still good at wielding a staff. She can get her fiancé (tall, built, twice her size and lethal) on his back.

Annie picks up one of the staffs and hefts it, giving it an experimental twirl. It's well-balanced, and she smiles, quiet and shy and delighted.

But despite that delight, and how practically she's already dressed (boots, trousers, simple blouse under her loose jacket, hair braided), she doesn't make any further movements towards any of the practice mats.

Phaser Range - OTA

2015-Jun-29, Monday 09:26 am
notalwaysstrong: (sidehunting)
[personal profile] notalwaysstrong
Mack Gerhardt didn't do downtime well.

He could feel the restlessness creeping into his mind, the irritability itching away. This wasn't exactly the time to go stir crazy over the people here, and Mack, showing remarkable self-clarity, had decided to do something about it.

Contacting the security personnel on his floor, he put in a request for a phaser, low power, could do nothing but, at worst, stun people... and that's only if Mack tampers with it. Why? To use on the phaser range, of course. He'd tried hunting on the holodeck, but it wasn't the same. Everything seemed real, but there was always that sense of fakeness in the back of his head.

And that didn't help stop the restlessness.

So, he's stood there, weapon in hand, in the blue segment of the arena, ready to start. There's a security officer at the door, but he won't stop people going in. It's mostly to make sure the phaser gets returned at the end of Mack's session.

There is, of course, space for one more player.

OTA; arrival;

2015-Jun-23, Tuesday 09:37 pm
humandroid: (pic#9121064)
[personal profile] humandroid
Data is familiar with Ten Forward. Theoretically, he's familiar with all areas aboard the Enterprise, regardless of whether or not he should ever have reason to visit them during his service. Knowing one's way around the vessel they serve on is a necessary designation of memory space, by his reasoning.

Therefore, his issue with finding himself in Ten Forward is less with the location itself, and more with the fact that by his recollection, he'd been on the bridge .04 seconds ago. Internal chronometer diagnostics show no error, and diagnostics on a broader scope indicate no discrepancies in his software or hardware. But the current situation itself indicates that he must be experiencing some form of malfunction.

On that account, Data spends a few seconds surveying his surroundings with all the grace and blatant curiosity of a mildly affronted bird.

He can only conclude that this is Ten Forward. Those are Starfleet personnel. Yet not all of the individuals present reconcile with his knowledge of current personnel or civilian passengers. And there's undoubtedly a difference between his own uniform and the uniforms that the Starfleet personnel are wearing. Data aims to get the attention of the nearest person with a tap on the shoulder and a gentle "excuse me," the first of what may become a string of interrogative questing through Ten Forward to the nearest wall intercom; it would appear his combadge is no longer properly calibrated. He could theoretically re-calibrate his badge if necessary, and will likely do so regardless, but in a relatively urgent situation, haste could be said to take priority.

"Query." And here he pauses, surveying the lounge as though he'll mysteriously notice something that escaped his initial observations. Inconclusive. Nothing to miss. "How did I get here?"

It has long been considered a human condition to forget one's purpose when one reaches their intended destination, and that in itself bears a certain fascination. If he were capable of minor memory lapses of that nature, he would hardly need to question it. Not being capable of such lapses, however, leaves him lacking in logical explanations. His hope is that contacting the bridge or one of the bridge crew will put things into order.


If all else fails, he's likely to return to the scene of the incident later on in the day (or... the night), presumably with a more temporally-current uniform to his name. Be warned, however, that this is the point where interrogative questing has flipped over into his usual habits of personal questions and blatant human observance. He's open for conversation, but incredibly long-winded. That's a relatively standard risk when he's present.

OTA | Arrival

2015-May-18, Monday 09:28 pm
super_seal: (Focus - Laser)
[personal profile] super_seal
In the last handful of hours, Steve McGarrett had been in a plane crash, hand-to-hand combat with Wo Fat, a gun fight with the Yakuza, and a stand-off with Adam Noshimuri. He was tired, sore and still bloody, not taking time to clean up after reuniting with his team to escort Wo Fat to his holding cell.

Now that Wo Fat was secure, Steve was looking forward to getting home and having a shower. He expected Danny to show up at some point and the two would share a beer out on the lanai before bed. No better way to finish off what had been a stressful but overall productive day.

Leaving the jail, still dressed in his black cargo pants and T-shirt, he headed out to his truck with a smile on his face. He could feel the pull of the bruises and cuts with the smile - the double angled-line shallow cuts on his right cheek and the split and swollen lip on the left side of his mouth. Using his thumb he gently touched the cut on his left forehead, thankful to find it had stopped bleeding but had no doubt that his left eye and cheek was going to be a nice shade of black and blue by morning.

Suddenly, in between one step and the next, he’s no longer outside crossing the prison parking lot but… He stops short eyes darting around. He has no idea where he actually is.

Crouching slightly he’s instantly ready for action. His right hand instantly moves to rest on his gun in it’s holster on his hip, while his left is held out slightly from his body, ready to defend himself or pull the knife that stored in his boot.

Eyes wide he scans his new surroundings. It looks like a restaurant of some sort. Tables and chairs throughout with a bar running along one wall. The other wall a bank of windows with what appears to be outer space on the other side. Steve frowns, confused. Where the hell is he?!

Where he is exactly is a question that he needs answered but it’s not the current priority. He’s still assessing for threats, although he notices that the people around him seem to be relaxed. Enjoying dinner or a drink at the bar.

What the hell?!

(Open) The Stranger

2015-May-02, Saturday 06:37 pm
tasha_yar: (Default)
[personal profile] tasha_yar
Tasha hadn't want to scare anyone - or worse - have their pity. She'd been here on some nights before, but always in disguise and making it a point to watch, but not interact, with anyone. Also, she didn't like to admit it, but she loved make-up. Not the kind that Deanna or Beverly wore to bring out their features. That kind of make-up wasn't for her. It didn't feel right on. She didn't like extra attention regarding her appearance; a holdover from Turkana IV, she supposed.

But make-up to disguise? To conceal who and what you were and be able to become someone else? She had an incredible love of that. She justified her enjoyment by its usefulness as a skill, but it was more than that. It was a chance to be someone without the burden of duty or a past. Someone more normal - unless the part called for something else.

The risk of discovery also played a big part in both the thrill of the challenge and the growing irritation at her self-imposed isolation. Tasha justified it easily. She might disappear at any moment - or maybe even drop dead - because "dead" was still her official status, though Picard had assured her the wheels of bureaucracy were getting a firm push regarding all that. Starfleet's reluctance was understandable with all the strange happenings onboard the ship, but it gnawed at her patience. She didn't want to upend anyone's life, but she missed them! It would also mean opening herself up to stacks of unfinished business, too, but she was tired of avoiding her friends - even is she still thought keeping her distance might remain the best course of action.

At least her insistence on isolation had gotten her caught up on as much security information and protocols a civilian had access to. Well, a civilian and a cadet. It turned out the Academy hadn't cancelled her alumni access. There wasn't much dangerous in that, but "not much" wasn't "nothing" by a longshot. She'd have to talk to them about that.

Tasha's tired of keeping to herself and making Aggie feel like she's rooming with a crazy hermit. Tonight, she's keeping her "disguise" to a hooded sweatshirt. It's time to go Ten Forward, to stop being someone else, face what, if anything, comes of it.
ten_fwd_npcs: (worf)
[personal profile] ten_fwd_npcs
If Worf looks somewhat less pleased with the duty of allocating these new guests to their quarters than usual, it is perhaps only logical. After all, they'd spent the first week of the month trying to reel in several mirror universe counterparts of their guests. There had been briggings. There had been damage, albeit repaired at the end of the week apparently by Q. And while nobody could blame their guests, as such, it was an uneasy reminder of their precarious situation.

But Dr. Crusher's medical team has cleared a sizable number of new passengers for ship-wide access, and once again it falls on Worf's shoulders to assign them quarters and instruct them on the correct behavior and protocols needed for life aboard the Enterprise. The new arrivals have been gathered together in Ten Forward, and are awaiting further instructions on how to proceed.

As he has done this before, Worf has a speech prepared:

"The computer will instruct you on where all cleared-for-access decks are. You only have to ask where the area you are trying to get to is located, and it will give you clear directions. Do not visit any restricted areas. The bridge, engine rooms, transporter rooms, and all command centers are off-limits.

"With that in mind, there are a few rules you must obey before I give you your new assignments. One, do not discharge any weapon while on the Enterprise. Two, do not assault any other passenger aboard in any way; that includes injury, death, or violating their personal rights. Three, do not tamper with the operational procedures of the ship. Four, do not steal items or technology from the ship. Five, do not interrupt any official areas of the ship without proper authorization, and do not invade the privacy of other guest or crew quarters.

"Copies of the Prime Directive will be made available to all of you, and placed in each room. As you are not Starfleet officers, you are not obligated to abide by this rule; however, it is important you understand why we do.


"Now, the rooms," he rumbles, reading off the list of quarters, their location, and the guests who will be sharing them.

Deck 07, Section 4
Room # 0711 - Rebecca Siddons
Room # 0719 - Maxim and Alec Troven
Room # 0724 - Aeryn Sun and The (11th) Doctor
Room # 0738 - Jacob Keyes and Amy Santiago
Room # 0753 - Thor Odinson and Carolyn Lam
Room # 0757 - Grantaire and Ellie
Room # 0763 - Son Gohan and Myka Bering
Room # 0769 - Annie Cresta and Magneto

Deck 8
Room # 0912 - William Riker
Room # 3358 - Reginald Barclay

Deck 9, Section 4
Room # 0923 - John Sheppard and Todd the Wraith


"I will remain here to answer questions," Worf concludes. "And my team will be standing by to escort you where you need to be."

The list is also displayed on a PADD, where people can refer to it if they need to.


[ooc: Open log for building CR with new roommates and meeting neighbors, "party post" style! Rooms are aligned the way they would be in a typical hotel: odd numbers on the left, even numbers on the right (so 0711 and 0713 will be next door neighbors, while 0712 is directly across the hall). There is a post in the OOC comm where players can connect with questions and find more details about the rooms themselves, so check in over there. If you need to ask security questions, or need them to swing by another thread, just put "Security officer, please!" in the subject line of your tag, and the mods will send someone to you ASAP. ]
ten_fwd_npcs: (beverly)
[personal profile] ten_fwd_npcs


O-kay, so things have been a little ... odd on the ship. Some people have been acting rather out of character, ducking their duties for romantic escapades or complaining that their good friends aren't quite themselves. Romance may be in the air, but the CMO has other ideas. Like maybe an alien pest who likes to play tricks on people. Her sickbay hasn't gone unaffected, but luckily the strange effects are beginning to wear off and people are returning to work. Still, she's prepared to treat anything. Just please assure her you were safe and responsible if you, uh, made a special friend.

If this is your first trip to Sickbay, you may be surprised to see that it's a fairly ordinary-looking hospital. There are no terrifying devices or humming machines you might see in a sci-fi thriller. The biobeds along the walls are equipped with biofunction monitors, but look fairly standard. Instead of silver trays filled with metal tools and sawblades, there are an array of small devices that look as harmless as cell phones. As for the staff, they're all well-groomed and friendly. As a matter of fact, all personnel look harmless. Well, relatively harmless.

If you're new to the ship, no doubt you've been escorted here by the security team. Nothing to worry about, the doctors just want to make sure you aren't carrying any viruses or are vulnerable to terrible space disease. Once you've been checked over — a quick scan from a tricorder and any necessary vaccines — you'll be free to go. Lollipops are optional.

"All right, step on in," one of them calls out as you enter. "Don't be afraid. It's just a scan and a hypospray, nothing to worry about."


[ooc: Sickbay is, as always, OTA! For new characters: tagging isn't mandatory but IC going to sickbay is. If you'd prefer to skip threading with one of our doctors, you can handwave that your character got a clean bill of health and a shot and were sent on their merry way. For those who are tagging: if you have a preference which doctor sees your character, please specify in the subject line of your tag who you would like (Beverly Crusher, Julian Bashir, Sam Wilson, Mack Gerhardt, and Merlin are definitely on deck, with possible appearances by others). There is a post up in the OOC comm with more details if you have any questions.]
sabra: (confidence is gone)
[personal profile] sabra
Ziva had sat and worried in her car on the street, across from Gibbs' house for a seeming eternity. Once she'd reclaimed the nerve to get out and walk to the door, she'd almost talked herself out of seeing him half a dozen times, ran through and dwelled on every possible permutation of the conversation she wished to have--dreading the answer she expected. That she would not be able to get his blessing to come back. She didn't know what she'd do then.

She hesitated again with her hand raised to knock on the door, remembering that it was open almost always. She'd never felt the need to knock before. But she was still readjusting. Still on unsteady ground. She dropped her hand, checking the gift she'd brought again--the sharp edge of the chisel glinting.

Steeling herself, Ziva reached out and twisted the doorknob--

--Then jumped nervously when the door slid open to a room that looked absolutely nothing like Gibbs' living room. It was a bar, filled with people, wearing strange uniforms. Possibly uniforms. They looked nothing like any sort she was used to, military, police, or otherwise. She whirled, and the street was gone as well--behind her was a gray, featureless wall.

"What is..."

Ziva backed up a few steps, shaking her head and instantly on guard, hyperaware of the heft of the tactical knife in its sheath on her hip and anyone approaching her.

"Where is this? What is happening?"
never_felt_better: (Default)
[personal profile] never_felt_better
Man. When he first got here, John thought life on the Enterprise would be nothing but adventure. Seeking out new life and new civilizations and final frontiering and getting his Captain Kirk on! So far, he missed the only real adventure on Alemar III, spent some time clubbing alone on Risa because Aeryn is doing her Serious Business Peacekeeper is Serious Business thing and not letting him in on what's up with her, and contracted one hell of a case of Klingon food poisoning. Not. exactly. an auspicious. start.

At least there is alcohol, and some of it is even real and doesn't have alien worms or comes milked from some weird creature he doesn't even want to know about. So hey, Ten Forward, have one theoretical scientist-slash-IASA astronaut at the bar, trying to drink himself into an adventure.

... Thing is, he didn't notice the Q-shaped guy back there a while ago knocking some red elixir into all the drinks, presumably while twirling his mustache and laughing maniacally, because that's what all villains do, right? He just wanted a margarita, man.

"Whoa," he mutters to himself after his first sip, blinking hard. His face scrunches, widens out comically, and then returns to his usual puzzled expression as he looks at the drink. "What the... is that cinnamon schnapps?"

It doesn't really taste any different, other than the immediate buzz he's got going on. But... hey! Immediate buzz! That's a good thing.

Right?


[ooc: Doing the "Love Potion #9" event! John's gonna get a serious case of puppy love for whoever tags him first. OTA, so first tagger gets an astronaut admirer for the next week, and everyone else after that can just laugh at John as they like. :D?]

Soldier and Chef

2015-Jan-27, Tuesday 09:12 am
notalwaysstrong: (oohwhat'sthat)
[personal profile] notalwaysstrong
Anyone walking into Ten Forward this afternoon will be greeted by a man at the Replicator. Whilst this, in itself, is not an odd occurrence, what he's doing is.

If you care to pay attention to him, he's giving clear orders to the machine... in fluent Italian. He's not even pausing to give the machine a chance to translate, if it needed to.

The end result? Risotto ai frutti di mare, with some very specific cooking instructions for each type of seafood present in the dish. Seeming satisfies, he moves off to a table, not caring where, sitting to start eating.

The reason behind the complicated instructions to the replicator? Well... You'll just have to ask him yourself.
ten_fwd_npcs: (beverly)
[personal profile] ten_fwd_npcs


If this is your first trip to Sickbay, you may be surprised to see that it's a fairly ordinary-looking hospital. There are no terrifying devices or humming machines you might see in a sci-fi thriller. The biobeds along the walls are equipped with biofunction monitors, but look fairly standard. Instead of silver trays filled with metal tools and sawblades, there are an array of small devices that look as harmless as cell phones. As for the staff, they're all well-groomed and friendly. As a matter of fact, all personnel look harmless. Well, perhaps excluding the sun avatar, but Trance Gemini is as skilled as the Starfleet officers.

If you're new to the ship, no doubt you've been escorted here by the security team. Nothing to worry about, the doctors just want to make sure you aren't carrying any viruses or are vulnerable to terrible space disease. Once you've been checked over — a quick scan from a tricorder and any necessary vaccines — you'll be free to go. Lollipops are optional.

"All right, step on in," one of them calls out as you enter. "Don't be afraid. It's just a scan and a hypospray, nothing to worry about."


[ooc: Sickbay is, as always, OTA! For new characters: tagging isn't mandatory but IC going to sickbay is. If you'd prefer to skip threading with one of our doctors, you can handwave that your character got a clean bill of health and a shot and were sent on their merry way. For those who are tagging: if you have a preference which doctor sees your character, please specify in the subject line of your tag who you would like (Simon Tam is not available this time). There is a post up in the OOC comm with more details if you have any questions.]
ten_fwd_npcs: (Default)
[personal profile] ten_fwd_npcs


It's not very often a passenger is taken to Deck 33, and for good reason. Deck 33 is where the brig is located.

Should a passenger make an inquiry to one of the computer terminals, or access the directory on their PADDs, the locations of three passengers will be noted as 'BRIGGED' in bold font, with the following statements:

MACK GERHARDT has been taken into custody for breaking quarantine, entering a restricted area, and engaging in disorderly conduct. He will be brigged for three days assuming he cooperates with the officers in charge.

KHAN NOONIEN SINGH has been taken into custody for disorderly conduct and the assault of another passenger, following an enforced stay in Sickbay. He will be brigged for two days assuming he cooperates with the officers in charge.

DYLAN HUNT has been taken into custody for disorderly conduct and the assault of another passenger, following an enforced stay in Sickbay. He will be brigged for two days assuming he cooperates with the officers in charge.


There are officers standing guard outside the brig, as well as one stationed inside. The men are celled separately by forcefield to prevent further incident, and while it looks and sounds like there is no barrier between their cells and the room at large, there is no crossing-over until the forcefields are lowered. Visitors are allowed entrance after they check in with the guards on duty, and no one is allowed to be alone with the prisoners.


[ooc: Open visiting log for the brig. All security personnel are NPCs and should be treated as there in the background unless they're called on to answer questions or engage with other characters.]
ten_fwd_npcs: (beverly)
[personal profile] ten_fwd_npcs


Sickbay is fairly ordinary for a ship's hospital. There are no terrifying devices or humming machines you might see in a sci-fi thriller. The biobeds along the walls are equipped with biofunction monitors, but look fairly standard. Instead of silver trays filled with metal tools and sawblades, there are an array of small devices that look as harmless as cell phones. As for the staff, they're all well-groomed and friendly. As a matter of fact, all personnel look harmless. Well, perhaps excluding the sun avatar, but Trance Gemini is as skilled as the Starfleet officers.

If you're new to the ship, no doubt you've been escorted here by the security team. Nothing to worry about, the doctors just want to make sure you aren't carrying any viruses or are vulnerable to terrible space disease. Once you've been checked over — a quick scan from a tricorder and any necessary vaccines — you'll be free to go! Lollipops are optional.

"All right, step on in," one of them calls out as you enter. "Don't be afraid. It's just a scan and a hypospray, nothing to worry about."


[ooc: Sickbay is, as always, OTA! For new characters, tagging isn't mandatory but going to sickbay ICly is. So if you'd prefer to skip threading with one of our doctors, you can handwave that your character got a clean bill of health and a shot and were sent on their merry way. For those who are tagging, we have Simon Tam, Rory Williams, Beverly Crusher, and Julian Bashir on deck, with Trance Gemini by request only. If you have a preference, please specify in the subject line of your tag who you would like. If you would like more details about sickbay, here's the wiki page. If you haven't made your intro yet, you can assume the doctors will want to see your character shortly after they arrive, and backtagging is love! There will be a post up in the OOC comm with more details if you have any questions.]

Ten Forward

 
Welcome to Ten Forward, a pan-galactic, pan-fandom social lounge for the weary intergalactic traveler. Set on the Enterprise (NCC-1701-D), any character from any established or original canon may appear at random. The fun is what happens next.

(This is a role playing community. Please visit the profile for more information.)
 

Tags

March 2016

S M T W T F S
   1 2 3 4 5
6 78 9101112
1314 15 16 1718 19
20 21 22 23 24 25 26
27 28 29 3031