Broken Dreams

2014-Dec-31, Wednesday 09:11 pm
not_gaheris: (Bottoms up)
[personal profile] not_gaheris
 Telemachus was actually beginning to miss Seefra. And that was saying something. But at least that shithole of a planet, replicated 8 times, had real booze. Not this fake synthehol crap that wouldn't get anyone drunk, much less a Nietzschean.  On the other hand, the Enterprise had water. And showers. Was water and showers a good enough trade off for crappy booze. Or alcohol-less booze? But then again, at least everyone on the Enterprise was more educated than the common stranded thug on any of the Seefra system worlds.  If Seefra really was Tarn Vedra way back when, well, it was nothing like what it used to be. As if it's greatness moved on, and all the planet was left with was crap. 

Rhade took a sip, managing to convince whoever was tending bar to give him the good stuff.  Looking out the window of Ten Forward, he could almost pretend to be on the Andromeda. Of course, if he was on Andromeda, he wouldn't need to be drinking. Bit of a catch 22 there. Maybe he should go down to Risa again. Introduce himself to the ladies. Risa was many things, and she had both good booze and good women.  


Could he sink any lower? Telemachus asked himself.

"Here's to what I hate the most. Here's to me." He toasts himself and drinks, motioning to the bartender to refill. 
ten_fwd_npcs: (Default)
[personal profile] ten_fwd_npcs


It's not very often a passenger is taken to Deck 33, and for good reason. Deck 33 is where the brig is located.

Should a passenger make an inquiry to one of the computer terminals, or access the directory on their PADDs, the locations of three passengers will be noted as 'BRIGGED' in bold font, with the following statements:

MACK GERHARDT has been taken into custody for breaking quarantine, entering a restricted area, and engaging in disorderly conduct. He will be brigged for three days assuming he cooperates with the officers in charge.

KHAN NOONIEN SINGH has been taken into custody for disorderly conduct and the assault of another passenger, following an enforced stay in Sickbay. He will be brigged for two days assuming he cooperates with the officers in charge.

DYLAN HUNT has been taken into custody for disorderly conduct and the assault of another passenger, following an enforced stay in Sickbay. He will be brigged for two days assuming he cooperates with the officers in charge.


There are officers standing guard outside the brig, as well as one stationed inside. The men are celled separately by forcefield to prevent further incident, and while it looks and sounds like there is no barrier between their cells and the room at large, there is no crossing-over until the forcefields are lowered. Visitors are allowed entrance after they check in with the guards on duty, and no one is allowed to be alone with the prisoners.


[ooc: Open visiting log for the brig. All security personnel are NPCs and should be treated as there in the background unless they're called on to answer questions or engage with other characters.]
savagemind: (pic#8376388)
[personal profile] savagemind
The ship was falling.

Correction: the ship had fallen, skipping across the ocean like a pebble on a lake, scraping Alcatraz clean and tumbling towards the city. Sparks showered the bridge, alarms screaming about hull integrity, bulkhead damage, warp and impulse drive failure. None of it mattered. From his perch in the captain's chair, Khan let nothing but grief and rage fill his thoughts as the city skyline filled the viewscreen.

They'd taken everything from him. Now he would return the favor.

The saucer struck. Khan was thrown forward, and everything went white--


And he woke, aching and crumpled on a cold floor. He pushed himself up, face twisted in a silent snarl, and took stock, mind immediately jumping to one single, obvious conclusion.

Starfleet.

They should have let him die with his crew. Their mistake.

(no subject)

2014-Oct-03, Friday 06:26 pm
dreams_dont_die: (I need a drink)
[personal profile] dreams_dont_die
He's not sleeping well.

He tells himself it's the narrow, unfamiliar bed, the room that's too small, too sparse after years in the captain's quarters on the Andromeda Ascendant. Or maybe just the way the Enterprise haunts him with its subtle and not-so-subtle wrongness in comparison to everything he's used to. Even being unsettled from being trapped on the planet, from how close poor planning had come to killing him.

Not the nightmares. Not the presence of Telemachus Rhade disturbing feelings he'd thought he'd buried long ago. Not the sense of futile helplessness to be stuck here, now, with no cause, no purpose. Not the aching sense of missing everything he'd known and loved, not just once over, but twice.

He misses Andromeda like a physical pain. Whatever the rules might say, since the two of them came out of the black hole, she's been all he's had, all that gave him meaning, purpose, the tangible connection to the world he's trying to rebuild. More than that, she's been his adviser, his closest friend, his partner in a way nobody who hasn't experienced it can understand.

He misses her like he misses Sara, the High Guard, the world he used to take for granted. He's been barely coping with those losses since he found himself 303 years in his own future, with nothing left of the world he'd known but the Andromeda.

Now even she's gone, and in those moments when he can't sleep, even Dylan has to wonder if that's just one loss too many.

Tonight, rather than let himself be alone with those thoughts, he's in the bar, in his High Guard turtleneck, still wearing his insignia as a futile reminder that he's still a captain. Even here.

He's been drinking rather a lot, but one of the things about being a Heavy Worlder is that it takes a hell of a lot to get drunk, between the huge muscle mass and the accelerated metabolism.

That's not stopping him trying if the glass of spirits he's got in front of him is any indication.
deus_ex_harper: (pic#7890195)
[personal profile] deus_ex_harper
With all the new people on board and being back from the field trip (which felt more like a normal day on the Andromeda) Harper was out exploring the various corridors as much as he could. He wasn't looking for another run in with security.

He'd learned.

A little.

Possibly.

It's doubtful.

It really won't last.

The engineer doesn't want Dylan mad at him again though. It's awkward enough as it is at the moment without giving the High Guard Captain another reason to shout at him. No, this time Harper's on his way to see Dylan and if he happened to bump into any good looking women as he went then that was just all the better. Harper would of course try and be helpful for them, show them just what Commonwealth hospitality could be.
asklepian: (pic#7403276)
[personal profile] asklepian
Julian can feel the ground lurch moments before everything goes straight to hell in a bleeding handbasket, like someone just tilted the world underneath his feet. It's rather like a ship being fired upon--then there's a dull roaring and the earth around them is shaking violently. They're underground, and they're stuck in the middle of an earthquake.

"Get under something!" he shouts--he's a command officer, a representative of Starfleet, and though he might not be part of the Enterprise crew, it's his duty to keep these people safe while they're here.

There are metal tables even down in these stone corridors, holding equipment and artifacts, and Julian stays out in the open for as long as he can, waving people underneath them before ducking under one himself.

Until the shaking stops he stays right where he is--he can't help anyone if he's crushed under rubble, he just has to hope that everyone got to some sort of protection. When the shaking stops--for now, he's not discounting aftershocks--he comes out to assess the damage.

The first and most notable thing is that they're trapped. The ceiling had come down in the tunnel, cutting off the way back to the main areas of the mining operation. Julian cracks his medkit--grateful for the habit of carrying it everywhere--and pulls out his tricorder. It may have been calibrated for medical, but in a pinch it would suffice to determine the stability of the cavern.

They weren't in danger of anything collapsing on their heads imminently, but he couldn't rule it out if there was a more severe shake. They needed to get back to the surface. But he also had to determine if they were all in a shape to try to get back to the surface.

"Is everyone alright?"
ten_fwd_npcs: (Default)
[personal profile] ten_fwd_npcs

"Welcome, everyone, to geothermal field two-nine-one," Dr. Johanna Sk'Amor says, once everyone has gathered in the entryway.

The shuttlebay the group has just left is behind them, while the large entrance to the facility is directly ahead. The building is quite spacious, and despite the high volume of visitors no one is cramped for space while standing here. It's like a museum lobby, with fixtures in the center of the room and wings on either side. While the design is not as bright and clean as the Enterprise, the high ceilings and white walls give a feeling of spaciousness. To the right is the main observation room, where the convex wall making up one full corner of the drilling facility is primarily floor-to-ceiling windows. The vistas beyond are stunning: tall, grey mountains and low valleys, all covered with snow. To the left is a winding staircase that leads to an upper level, and beyond that are several labs.

"This is one of five scientific outposts located on Alemar III," the doctor continues. "At one time we had seven, but two have been destroyed by earthquakes. Alemar III is highly geologically active, so our remaining facilities have been reinforced to withstand even the most devastating natural disasters. There's nothing to worry about, our engineers are some of the best in the quadrant, but if you feel some tremors while you look around just keep in mind that this is normal.

"Two of our outposts are at the polar north and south of the planet, while the other three, this one included, are evenly spread across the globe. Our staff is small, only about ten scientists and five archaeologists, and enough engineers to keep everything in working order. In all, the entire planet only has about ninety occupants at any given time. It's rare that we're able to entertain guests.

"If you'll follow me, I'll show you some of the work we accomplish here."


[ooc: This post is open to those who signed up for our game plot only! As it's being run party post style, all characters are encouraged to tag in and mingle; since teams have not been divided yet, any participating character can tag anyone else, you don't have to stick only to those on your teams. You may also tag in as many top level threads as you choose if you're doing the full tour, just be sure your character ends up in the room where their team will be positioned for the rest of the plot (for those who will be divided in the mines due to cave-ins, the main mine connects to many other rooms and alcoves, so simply tag in under the Main Mine subheading and have your characters move around the different passageways to explore. Wherever rocks fall, that's where the rooms will be divided). Threadhopping and backtagging are encouraged! This post will remain open for as long as it takes all characters to tag in.]
ten_fwd_npcs: (worf)
[personal profile] ten_fwd_npcs
They are entering their third month of this nonsense, and Lieutenant Worf will never admit that the increased activity and responsibility is ... thrilling. He is as stone-faced as always, glaring out over the assembled crowd without a hint of happiness. The medical team have cleared through a new crop of passengers, all needing permanent lodgings. So Ten Forward is where you will find yourselves today, staring down the barrel at an unhappy Klingon.

As chief of security, it is Worf's responsibility to instruct everyone on the correct behavior and protocols needed for life aboard the Enterprise. It is his duty, and the captain's instructions, so he will handle this the honorable way. As he has done this before, he has a speech prepared:

"The computer will instruct you on where all cleared-for-access decks are. You only have to ask where the area you are trying to get to is located, and it will give you clear directions. Do not visit any restricted areas. The bridge, engine rooms, transporter rooms, and all command centers are off-limits.

"With that in mind, there are a few rules you must obey before I give you your new assignments. One, do not discharge any weapon while on the Enterprise. Two, do not assault any other passenger aboard in any way; that includes injury, death, or violating their personal rights. Three, do not tamper with the operational procedures of the ship. Four, do not steal items or technology from the ship. Five, do not interrupt any official areas of the ship without proper authorization, and do not invade the privacy of other guest or crew quarters.

"Copies of the Prime Directive will be made available to all of you, and placed in each room. As you are not Starfleet officers, you are not obligated to abide by this rule; however, it is important you understand why we do.


"Now, the rooms," he rumbles, reading off the list of quarters, their location, and the guests who will be sharing them.

Deck 07, Section 4
Room # 0741 - Seamus Harper and Clayton Danvers
Room # 0742 - KITT's hologram and Andrew McKee
Room # 0743 - Ginny Weasley and Topher Brink
Room # 0744 - Irian t'Aumne and Henry Gold
Room # 0745 - TWO SECURITY PERSONNEL
Room # 0746 - Tyr Anasazi and Telemachus Rhade
Room # 0747 - Chase Collins and Angeal Hewley
Room # 0748 - Dylan Hunt and Lucie Miller
Room # 0749 - Simon Tam and The Doctor (Eight)
Room # 0750 - TWO SECURITY PERSONNEL
Room # 0751 - Kaylee Frye and Laura Kinney

Deck 08, VIP Quarters
Room #0142 - Kathryn Janeway and Jonathan Archer
Room #0143 - Gul Dukat and Tora Ziyal
Room #0144 - James T. Kirk and John Sheppard


"I will remain here to answer questions," Worf concludes. "And my team will be standing by to escort you where you need to be."

The list is also displayed on a PADD, where people can refer to it if they need to.


[ooc: Open log for building CR with new roommates and meeting neighbors, "party post" style! Everyone should participate if and when they can, so they can get acquainted with who they will be rooming with for at least the next several months. Rooms are aligned the way they would be in a typical hotel: odd numbers on the left, even numbers on the right (so 0711 and 0713 will be next door neighbors, while 0712 is directly across the hall). There is an OOC post in the OOC comm where players can connect with questions, and where we'll post more details about the rooms themselves, so check in over there. If you need to ask security questions, or need them to swing by another thread, just put "Security officer, please!" in the subject line of your tag, and the mods will send someone to you ASAP.]
ten_fwd_npcs: (beverly)
[personal profile] ten_fwd_npcs


New guests have arrived on the Enterprise, and that means Lieutenant Worf and his security detail are busy once again bringing them to see Dr. Crusher. Sickbay is fairly typical for a hospital. There are no terrifying devices or humming machines you could see in a sci-fi thriller. The biobeds along the walls are equipped with biofunction monitors, but look fairly standard. Instead of silver trays filled with metal tools and sawblades, there are an array of small devices that look as harmless as cell phones.

As for the staff, they're all well-groomed and friendly. As a matter of fact, all personnel look harmless. Well, perhaps excluding the sun avatar, but Trance Gemini is as skilled as the Starfleet officers.

"All right, come in," one of them calls out as you enter. "Don't be shy. It's just a scan and a hypospray, nothing to worry about."

Probably.


[ooc: Same rules as before: this is an open log for everybody. Tagging isn't mandatory, but going to sickbay is. So if you'd prefer to skip threading with one of our doctors, you can handwave that your character got a clean bill of health and a shot and were sent on their merry way. For those who are tagging, we have Julian Bashir, Trance Gemini, and Rory Williams on deck, so please specify in the subject line of your tag who you would like. Beverly Crusher can be available if needed, but the player may not always be available. If you would like more details about sickbay, here's the wiki page. If you haven't made your intro yet, you can assume the doctors will want to see your character shortly after they arrive.]
not_gaheris: (Bottoms up)
[personal profile] not_gaheris
 Rhade was confused to say the least. Maybe it was all the alcohol. His memory of events was a bit blurry. He remembered hauling ungrateful evacuees into the Maru. That was fun. Who tries to cut in line during an evacuation? It was simply stupidly suicidal. That's why you're not supposed to run en mass during a fire. Panic was bad. Combine panic with inbred, stupid crazy people and it was a shit storm waiting to happen. But that was why he was there. That and to protect Beka, even against her wishes if necessary.  But, no matter. That he remembered. He even remembered going into the bar on Seefra 1 and helping himself to a bottle or two. Or three. Harper had tried to talk him out of it. It was the thought that counts, misguided as it was. 

What did Harper know about loss? About a loss so deep that it would shatter a Nietzschean's soul. The loss of his wife, his children. Probably his pride, the Commonwealth. They were all dead. Weren't they? He didn't know for sure, but what other result could there be. The World Ship was coming. He'd been on Seefra for 9 months. The Known Worlds were gone. Everything he loved and fought for was gone. Everything except the liquor and this hell hole of a system. No, not a system. The universes largest fly trap. You can come in, but never come out again. 

What he definitely remembered was Harper trying to hit him with a bar stool. Then things went fuzzy and Harper really was hitting him with a bar stool. Telemachus remembered being on Andromeda, Rommie mentioning casually that his blood alcohol level was, well, rather high. And then? What he didn't remember was how he got here. 

In this bar. With air conditioning and good food and ice. Lots of drinks with lots of ice. It was clean too. Unlike him. 

"You know what?" Rhade looked around. "It doesn't even matter anymore." Seefra? This place? He wasn't home. It didn't matter where he was anymore. He was lost, and all that was left was to bury the broken pieces of his soul. 

"Whatever. Someone get me a drink." 

Ten Forward

 
Welcome to Ten Forward, a pan-galactic, pan-fandom social lounge for the weary intergalactic traveler. Set on the Enterprise (NCC-1701-D), any character from any established or original canon may appear at random. The fun is what happens next.

(This is a role playing community. Please visit the profile for more information.)
 

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