heartofasun: (Horns dead)
[personal profile] heartofasun
 {OOC: Just wanna thank [personal profile] forcefullyunstable (Kylo Ren) for being so helpful! Trance will be dead for like 15 minutes, until her sun heals her/reconnects with the Avatar. Feel free to happen upon her lifeless corpse!}

Trance's crumpled form lay in the middle of the hallway, her force lance a few inches from her. If she were conscious she would definitely not recommend you picking it up, the security charge would go off and electrocution wasn't fun. Harper had a tendency to increase the charge too, when he was bored. There was no saying if he had increased it before he left.

Trance's body had a slight hole in it. Lightstaber sized.  But what wasn't there was blood, or internal organs.  Of course this wasn't the first time she's died. Trance had died a lot. She'd been shot, impaled, hit in the head and electrocuted and now impaled by a lightstaber.  Thankfully it never stuck.
forcefullyunstable: (falling)
[personal profile] forcefullyunstable
Kylo Ren woke up with a jolt. The last thing he remembered was the searing heat of a lightsaber against his face and wet snow against his back. It wasn't odd to think his troops had found him and brought him aboard a shuttle, but the hallway didn't look familiar. Those uniforms weren't First Order. And when he tried to reach out with the force, it was distant and faint.

He panicked.

Grunting, Ren forced himself to his feet and clipped his broken lightsaber to his belt. The bowcaster wound on his side left a bloody trail behind him as he dashed through the halls. He needed to find an escape pod. Damn anyone and anything that got in his way. He needed to escape from what could only be a Resistance freighter before they did something else to him...

"I will not be taken prisoner by the likes of you!"

[fully aware that this might not end well for Kylo... especially if he runs into someone from ship security.]

Edit: and the winner of the 'Who Gets to Restrain Kylo' Award goes to Hallowedarethefounders. For plot-related purposes, he will eventually need to get away from the rest of you. Somehow.
god_of_wind: (Default)
[personal profile] god_of_wind
[[ooc: Feel free to interact with Fujin anywhere in the locations listed in this post! (Though I know the one in the air is difficult for most characters, one can at least easily get his attention and he can come down) <3

Added note: The timing of this post, is roughly 3-4 days after Fujin's initial arrival. He spent most if not all of that time sound asleep as his body worked on healing itself. He was able to be cleared and leave sickbay once he woke up and got checked out. The day this log takes place is probably the day before the Enterprise leaves Pacifica (if I'm looking at the calendar right.)

I will most likely be tagging into the sickbay log when that comes up anyway so docs in sick bay can check up on him. :)]]


Trying to recover...honest! )
heartofasun: (Default)
[personal profile] heartofasun
Trance was lying on the ground in the arboretum, letting her fingers dig in to the soil on either side of her, swirling in random patterns. She was paying particular attention to a plant she named Frances who needed a little TLC. It might need to be sacrificed, but she was sure others who worked here would have issue with that. The Avatar tried to spend her free time here. The Enterprise could simulate sunlight, but nothing was better than the real thing. Trance idly wondered if any of the botanists had caught on yet. She did after all have a startling effect on plants; they grew like crazy around her. Well, if they had, no one had called her out on it yet. And then there was her understanding with Captain Picard.

She let herself go a little, glowing lightly around the edges as Trance's real self slipped through the illusion that was her Avatar's body. Maybe it was a trick of the lights, the way the  rays from the Arboretum's light bulbs echoed off the plants. Right?
ten_fwd_npcs: (beverly)
[personal profile] ten_fwd_npcs


If this is your first trip to Sickbay, you may be surprised to see that it's a fairly ordinary-looking hospital. There are no terrifying devices or humming machines you might see in a sci-fi thriller. The biobeds along the walls are equipped with biofunction monitors, but look fairly standard. Instead of silver trays filled with metal tools and sawblades, there are an array of small devices that look as harmless as cell phones. As for the staff, they're all well-groomed and friendly — even the more unusual aliens.

If you're new to the ship, no doubt you've been escorted here by the security team. Nothing to worry about, the doctors just want to make sure you aren't carrying any viruses or are vulnerable to terrible space disease. Once you've been checked over — a quick scan from a tricorder and any necessary vaccines — you'll be free to go. Lollipops are optional.

"All right, step on in," one of them calls out as you enter. "Don't be afraid. It's just a scan and a hypospray, nothing to worry about."


[ooc: Sickbay is, as always, OTA and open until the next one goes up for latecomers! For new characters: tagging isn't mandatory but IC going to sickbay is. If you'd prefer to skip threading with one of our doctors, you can handwave that your character got a clean bill of health and a shot and were sent on their merry way. There will be a post up in the OOC comm shortly with more details about Sickbay and which doctors are on deck this month, if you have any questions.]
superiorcat: (Default)
[personal profile] superiorcat
As a rule of thumb, Charlemagne Bolivar considered a diplomatic party a bust if he didn't get to poison at least one enemy and execute another for the deed. Reasonable Nietzschean that he was, he did not, strictly speaking, hold it against others when they stood by similar principles. He was all for a live-and-let-die universe, as long as he came out on top in the end.

That said, a shoot-out with an assassin just wasn't the same if the assassin refused to die.

One moment he stood in a corridor of the Andromda Ascendant, counting down the shots till he would have to switch to knives and bone blades, in the next there was a flash of light...

...and he was pointing his Gauss gun at a fancy blue bottle on a bar counter. Incidentally, this place looked nothing like anything he had seen on the Andromeda, though one glance at the window told him he was still in space.

He froze, thoroughly ruffled but clinging to his politician's pokerface even under impossible circumstances. The only sign betraying his agitation was the slight flaring of the three bone protrusions on his forearms. They were not quite standing up ready to be used in combat, but there was the faintest quiver to them as he fought with the instinct to flare them out and bury them in the throat of the first person to approach.

"Well," he said, his tone of voice jovial, smile bright, "this is the first time I've been kidnapped to a bar!"

Round 1 // Open

2016-Jan-17, Sunday 10:26 am
lightning_raiden: (Watcher)
[personal profile] lightning_raiden
There's a soft flash, not unlike the arrival of a Q that yields a new passenger who arrives on his knees. Clad in white, wearing a blue tabard and sedge hat, the relatively human-looking male calmly appraises the location where the Q have dropped him. Raiden's gently glowing, electric-blue eyes disappear below the brim of his hat as he stands with a sigh, ruminating on his predicament. The snare set for him has turned out to be more thorough than he'd realized: dropping him into a parallel universe which had so many different rules, even a different pantheon, and thoroughly separated him from the very life force of his own realm. He could barely feel the presence of the Jinsei from his own universe, and was fairly certain what he actually sensed was merely the part of his own essence that had been created from it.

"It feels as if the Chaos Realm had merged with that of Earthrealm." A quietly voiced observation he did not find particularly comforting, but worth saying even if it's only to himself in the end. The only certainty he had now, until he could find the next part of Kano's trap, was that he would be stuck here under the purview of the entity which had called itself the Q continuum.

The brim of the hat lifts again as he looks both ways down the hall. He can sense an unnatural movement about the floor, and is certain at least that it's a ship of some sort. Trying to still the swaying sensation under his feet, a hand reaches out and touches one of the black panels along the wall. His head tilts in mild curiosity when a light chime greets his touch, and he faintly senses the hum of electricity there.

"Most curious." He will have to ask about it at a later time. Until then, he's going to release his hand from the wall and start wandering the hallways in search of anyone who might be able to help him learn more about exactly where he's been left so that he can begin his search anew.
unfallen: (Hands behind back)
[personal profile] unfallen
Islington is walking along the ship.  It is a steady pace.  But slow.  If people didn't know better, It would like like It was floating or gliding.  If you run, It will walk.  If you stop, It will continue Its pace.  Never changing, never pausing.  As if by walking, it can change something about this place.

It's garments seem to be made of light itself.  As It goes along, It is humming an ancient tune: The Lyke Wake Dirge (As sung by Benedict Cumberbatch)

And that's the interesting thing about this particular Angel: It seeks neither to offer help nor the counsel of others. It is simply walking.  Perhaps It is measuring the ship, perhaps It is weighing the integrity of the people gathered.  Whatever the reason, It continues on Its journey.  Simply walking....
ten_fwd_npcs: (Default)
[personal profile] ten_fwd_npcs


For those entering for the first time, no doubt you've been escorted here by the security team. You may be surprised to see that it's a fairly ordinary-looking hospital. There are no terrifying devices or humming machines you might see in a sci-fi thriller. The biobeds along the walls are equipped with biofunction monitors, but look fairly standard. Instead of silver trays filled with metal tools and sawblades, there are an array of small devices that look as harmless as cell phones. As for the staff, they're all well-groomed and friendly — even the more unusual aliens.

There's nothing to worry about, the doctors just want to make sure you aren't carrying any viruses or are vulnerable to catching new diseases. Once you've been checked over — a quick scan from a tricorder and any necessary vaccines — you'll be free to go. Lollipops are optional.

"All right, step on in," one of them calls out as you enter. "Don't be afraid. It's just a scan and a hypospray, nothing to worry about."


[ooc: Sickbay is, as always, OTA and open for backtagging! For new characters: tagging isn't mandatory but IC going to sickbay is. If you'd prefer to skip threading with one of our doctors, you can handwave that your character got a clean bill of health and a shot and were sent on their merry way. Julian Bashir is acting as head of the medical staff for the time being, so if anyone needs to ask him questions, tag in for him. For everyone else getting standard checkups, tag in specifying which doctor you would prefer in the subject line of your tag, otherwise one will leap on you as they are available. There is a post up in the OOC comm with more details about Sickbay and which doctors are on deck this month, if you have any questions.]
heartofasun: (Purple unexpected tail appearance)
[personal profile] heartofasun
Trance was exactly the same size, although she appeared younger, more naive, childlike. What was noticeably different was that she was purple. Like a nice lavender color. And had a tail.

Trance was so happy to have her tail back! It was so pretty and cute and purple! And useful. She missed the way she could use it to wrap around ladders, or as an extra limb. And hanging upside down! But there was no time for that now (fun could be had later). Right now, the crew needed her. They had to find a cure for this virus before everyone was small and she was the only one left who could actually reach controls!  Not that the entire idea of that made her smile. It would be fun to just let it run rampant a little more. See how far it would get. How the crew and guests would react.

Unlike her universe, things weren't nearly as chaotic here. Things were organized, calmer. There was less to do. Less that needed fixing, and not as many 'puddles' to splash in. 

So Trance was working, researching, studying, looking to see mutation patterns and how the virus compared to others in this universe, or if it was from another. But she wasn't exactly working hard. That would take all the fun away, wouldn't it?
atadiscoverer: (computer)
[personal profile] atadiscoverer
[Medical Labs / Sickbay - Multiple Days]

So, it's been a busy few days, and a few days where a certain Dr. Beckett has basically been a permanent fixture in Sickbay and the labs adjacent. He'll have been seen bustling in and around, always with a PADD, Tricorder, hypospray or specimen vial in his hand.

He's running tests, comparisons, air screenings, water screenings, filter screenings, asking other people for their advice on terms and systems he knows not a thing about... He's quite the dilligent worker... or obsessed, whichever you prefer.

He always has time to answer questions, though, even though he has few answers at this point. People can catch him in Sickbay, or on the way to the labs. When in the labs, he can be seen hunched over equipment, asking the computer questions, and, sometimes, even holding what seems to be a non-Federation scanning device. When he's using this piece of equipment, he's physically writing things down in an odd-looking language.

He may seem tired, but one thing that never fails is his professionalism and dedication.
voiceofthefounders: (oh)
[personal profile] voiceofthefounders
Sitting in Ten Forward, with a mug of Andorian Cream Tea in front of him is one certain Vorta. He has a PADD in his hand, indulging himself in some classic Cardassian literature from the ship's computer, occasionally pausing to take a sip from the mug. He looks calm, collected and, well, relaxed. A stark contrast, likely, to how most of the ship's compliment are feeling.

He's noticed an increase in smaller beings running around, Children, he assumes, noticing some similarities between them and some of the crew and displaced persons. He's considered the fact that Q had something to do with this, and discarded the idea from his head. It isn't affecting him, and even if people are being turned to children, it still may not affect him.

So, he's going to sit here, engrossed in his book, occasionally looking up to see who may be entering the lounge... He wasn't above imposing himself on others, after all. Who knows what he might learn through idle conversation.

(no subject)

2015-Jun-05, Friday 08:04 pm
tridens: (Kid: Sad)
[personal profile] tridens
In room 0767 [open to Annie and Steve]

Annie had been unsettled yesterday afternoon, in one of those moods she gets, sometimes, when even Finnick's company is too much for her, when she can barely breathe and she looks like she wants to crawl out of her own skin at any moment. He'd long ago learned that the best thing to do on those days is to leave her to her thoughts, as much as it hurts him to do that while she's upset. He hates the thought of leaving her to be consumed by her darkness, but his presence only makes things worse.

So he'd told her he'd check in on her later, and he'd gone to the arboretum to write. Somehow, though, nothing would come. He'd found himself zoning out, his head drooping, concentration wandering. It wasn't just the mind fog he's familiar with, though, he was tired, not just in mind, but in body. It was difficult even to stand up from where he'd been sitting on the rocks by the pond, and doing so had exhausted him.

It was still early in the evening, too early to check in on Annie, but he'd had to go to bed. So he'd left a folded note shoved under Annie and Erik's door with her name on it, telling her he's unwell and going to bed, and promising to see her in the morning.

He doesn't wake up early, though: he's so tired he sleeps for hours and only gets up many hours later.

It takes only a few moments to realize something is very seriously wrong, and he hurries to the bathroom to stare into the mirror.

The reflection is that of a child.


In the arboretum [open to all]

Later, there's what looks like a twelve year old boy sitting by the pond in the arboretum, still muscular, but not tall like he had been. The startling green eyes and tousled bronze hair are still the same, as are the not-quite-district and not-quite-Capitol clothes.

He's curled up, knees to his chest and arms wrapped around them, but even the fish aren't cheering him up.

Ten Forward: OTA

2015-Apr-18, Saturday 09:02 pm
dreams_dont_die: (Go)
[personal profile] dreams_dont_die
The Nietzscheans are gone, all of them. No Tyr, no Telemachus, no Gaheris.

Dylan's not sure what to think of that, and he hasn't been since it happened. It's complicated, in the way so many things are complicated. Now there's only Trance and Harper left. Trance and Harper out of what had once been almost his whole crew.

Some days, he misses them more than others. But he misses that world, the world Tyr and Telemachus were from, right alongside the world Gaheris had destroyed.

Because Gaheris is on his mind, Dylan's left his quarters and spent some time with one of the replicators, going through its commands until he managed to make it produce a Go board and pieces. He's set the board up on one of the tables in Ten Forward, near the windows, with the stones in a container set to one side.

He's created the board, but he's not actually playing yet. He has one of the black stones held between his fingers, and he's turning it over and over. It's a way he has of helping him think.

Soon enough, he'll set it on the board. Perhaps.
ten_fwd_npcs: (beverly)
[personal profile] ten_fwd_npcs


Boy, is Beverly ever glad things are back to normal — or at least what passes for normal these days. Things got a little strange last month, but so far there haven't been any out-of-the-ordinary incidents. That should probably worry her, huh?

If this is your first trip to Sickbay, you may be surprised to see that it's a fairly ordinary-looking hospital. There are no terrifying devices or humming machines you might see in a sci-fi thriller. The biobeds along the walls are equipped with biofunction monitors, but look fairly standard. Instead of silver trays filled with metal tools and sawblades, there are an array of small devices that look as harmless as cell phones. As for the staff, they're all well-groomed and friendly. As a matter of fact, all personnel look harmless. Well, relatively harmless.

If you're new to the ship, no doubt you've been escorted here by the security team. Nothing to worry about, the doctors just want to make sure you aren't carrying any viruses or are vulnerable to terrible space disease. Once you've been checked over — a quick scan from a tricorder and any necessary vaccines — you'll be free to go. Lollipops are optional.

"All right, step on in," one of them calls out as you enter. "Don't be afraid. It's just a scan and a hypospray, nothing to worry about."


[ooc: Sickbay is, as always, OTA and open until the next one goes up for latecomers! For new characters: tagging isn't mandatory but IC going to sickbay is. If you'd prefer to skip threading with one of our doctors, you can handwave that your character got a clean bill of health and a shot and were sent on their merry way. For those who are tagging: if you have a preference which doctor sees your character, please specify in the subject line of your tag who you would like (Beverly Crusher, Trance Gemini, Julian Bashir, Simon Tam, Sam Wilson, Merlin, Meh Yewll, Bruce Banner, Todd, and the newly cleared Carson Beckett are definitely on deck, with possible appearances by others). There is a post up in the OOC comm with more details, if you have any questions.]

Practice makes Perfect

2015-Mar-21, Saturday 08:05 pm
heartofasun: (Gold Oh really?)
[personal profile] heartofasun
"Tails."
"Tails."
"Tails."
It didn't take an astute observer to realize she wasn't just beating the odds of probability, she was calling them correctly before they landed. Time, after time, after time. The coin she was flipping might look familiar to any Andromeda crew still on board. Dylan had given it to her, back when she was purple. And still had a tail. It was a fun game she played. Messing with the right influence at the right time. Only this time it was with a coin and not people. That way Dylan wouldn't get mad at her.

He didn't understand. How could he, he was organic, mortal, trapped within his own limited perceptions and understanding. Still, that was part of the reason she needed him. He wasn't just any ordinary mortal. She needed him. All the possibilities, all the best possibilities, circled around him. She just had to get him to understand her methods were necessary. He needed to trust her.
"Tails."
"Tails."
Trance flipped the coin onto the back of her hand, the motion practiced and almost boring.
"Tails."
madman_inabox: (Peeking around the TARDIS)
[personal profile] madman_inabox
Three flips of a lever and one environment check later, the Eleventh Doctor stepped out of his TARDIS straight into what looked like a cargo bay of a very large spaceship. Which was not supposed to be what happened at all. He was supposed to be going to Arcateen V. The Butterfly People have a very lovely spring festival that was supposed to be taking place now, and after the mess of Trenzalore, and the Great Intelligence, he could use a very lovely Spring Festival.

But this was most certainly not Aracteen V. This was a cargo bay. A very, unspringlike cargo bay. How Disappointing. He turned to go back inside his ship, and found the doors to be locked. He huffed out an irritated sound and leaned against the doors. Just what he needed. A temperamental TARDIS.

Well, usually when she got like this, there had to be a reason he was where he was. There was always a reason.

After checking for his screwdriver, which he had safely tucked in his pocket with his So he went off in search of someone who could tell him where and when exactly he was. Thanks to his basic knowledge of how humans constructed things and a little bit of exploring he found himself at the door of Ten Forward.

One deep breath and straightening of his bow tie, the one with the vines, it was his favorite combination with the purple frock coat, he stepped through the door and looked around. A bar. Well, that was a bit anti climactic.

Ah well, Geronimo.
ten_fwd_npcs: (beverly)
[personal profile] ten_fwd_npcs


If this is your first trip to Sickbay, you may be surprised to see that it's a fairly ordinary-looking hospital. There are no terrifying devices or humming machines you might see in a sci-fi thriller. The biobeds along the walls are equipped with biofunction monitors, but look fairly standard. Instead of silver trays filled with metal tools and sawblades, there are an array of small devices that look as harmless as cell phones. As for the staff, they're all well-groomed and friendly. As a matter of fact, all personnel look harmless. Well, perhaps excluding the sun avatar, but Trance Gemini is as skilled as the Starfleet officers.

If you're new to the ship, no doubt you've been escorted here by the security team. Nothing to worry about, the doctors just want to make sure you aren't carrying any viruses or are vulnerable to terrible space disease. Once you've been checked over — a quick scan from a tricorder and any necessary vaccines — you'll be free to go. Lollipops are optional.

"All right, step on in," one of them calls out as you enter. "Don't be afraid. It's just a scan and a hypospray, nothing to worry about."


[ooc: Sickbay is, as always, OTA! For new characters: tagging isn't mandatory but IC going to sickbay is. If you'd prefer to skip threading with one of our doctors, you can handwave that your character got a clean bill of health and a shot and were sent on their merry way. For those who are tagging: if you have a preference which doctor sees your character, please specify in the subject line of your tag who you would like (Simon Tam is not available this time). There is a post up in the OOC comm with more details if you have any questions.]
lordwinnowill: (Everything I want)
[personal profile] lordwinnowill

((OOC note: This thread is locked to Doctors at the moment. Winnowill is powerful, and does want to corrupt your characters, but I won’t do anything of that sort that has not been cleared OOC first. :D She will mostly be doing this through interaction,  rather than magic. She’s been a long time without her games, she means to enjoy this one.))

 

 

She appeared just outside of sickbay, wearing only her long black hair. Of course, her hair was long enough and voluminous enough to cover her bone white skin, if she wished it. Normally when she stood in her gown, her hair had to be draped over a partially raised arm, and still the bend of it and tail nearly drag the ground. Now she wore none of her usual elegance, falling to all fours in the corridor.

 

Medics on their way to sick bay for their shift rushed her, rushed to the seemingly injured woman in the hall. She let them take her arms, help her. Her four fingered hands closed over their five fingered offered ones. One long nail shifted and the man felt just the slightest moment of pain, as though her nail pressed too hard, and then the pain vanished as she healed it, using the healing to draw what she needed from his mind. Just a little. There were some for whom the need was to teach, as well as to heal. She wanted to be open to that need as well. She knew what she needed to know, now. Just enough.

 

The medics brought her into the sick bay. “Doctor!” one of them called. And for the first time she looked up, large dark eyes meeting the gaze of whoever was coming to help her. Find a need… fill a need…. She managed not to smile, letting slight fear show in her eyes instead, ears, long and pointed sticking out of her hair.

ten_fwd_npcs: (Default)
[personal profile] ten_fwd_npcs


It's not very often a passenger is taken to Deck 33, and for good reason. Deck 33 is where the brig is located.

Should a passenger make an inquiry to one of the computer terminals, or access the directory on their PADDs, the locations of three passengers will be noted as 'BRIGGED' in bold font, with the following statements:

MACK GERHARDT has been taken into custody for breaking quarantine, entering a restricted area, and engaging in disorderly conduct. He will be brigged for three days assuming he cooperates with the officers in charge.

KHAN NOONIEN SINGH has been taken into custody for disorderly conduct and the assault of another passenger, following an enforced stay in Sickbay. He will be brigged for two days assuming he cooperates with the officers in charge.

DYLAN HUNT has been taken into custody for disorderly conduct and the assault of another passenger, following an enforced stay in Sickbay. He will be brigged for two days assuming he cooperates with the officers in charge.


There are officers standing guard outside the brig, as well as one stationed inside. The men are celled separately by forcefield to prevent further incident, and while it looks and sounds like there is no barrier between their cells and the room at large, there is no crossing-over until the forcefields are lowered. Visitors are allowed entrance after they check in with the guards on duty, and no one is allowed to be alone with the prisoners.


[ooc: Open visiting log for the brig. All security personnel are NPCs and should be treated as there in the background unless they're called on to answer questions or engage with other characters.]
ten_fwd_npcs: (beverly)
[personal profile] ten_fwd_npcs


Sickbay is fairly ordinary for a ship's hospital. There are no terrifying devices or humming machines you might see in a sci-fi thriller. The biobeds along the walls are equipped with biofunction monitors, but look fairly standard. Instead of silver trays filled with metal tools and sawblades, there are an array of small devices that look as harmless as cell phones. As for the staff, they're all well-groomed and friendly. As a matter of fact, all personnel look harmless. Well, perhaps excluding the sun avatar, but Trance Gemini is as skilled as the Starfleet officers.

If you're new to the ship, no doubt you've been escorted here by the security team. Nothing to worry about, the doctors just want to make sure you aren't carrying any viruses or are vulnerable to terrible space disease. Once you've been checked over — a quick scan from a tricorder and any necessary vaccines — you'll be free to go! Lollipops are optional.

"All right, step on in," one of them calls out as you enter. "Don't be afraid. It's just a scan and a hypospray, nothing to worry about."


[ooc: Sickbay is, as always, OTA! For new characters, tagging isn't mandatory but going to sickbay ICly is. So if you'd prefer to skip threading with one of our doctors, you can handwave that your character got a clean bill of health and a shot and were sent on their merry way. For those who are tagging, we have Simon Tam, Rory Williams, Beverly Crusher, and Julian Bashir on deck, with Trance Gemini by request only. If you have a preference, please specify in the subject line of your tag who you would like. If you would like more details about sickbay, here's the wiki page. If you haven't made your intro yet, you can assume the doctors will want to see your character shortly after they arrive, and backtagging is love! There will be a post up in the OOC comm with more details if you have any questions.]
tea_earlgrey_hot: (facepalm)
[personal profile] tea_earlgrey_hot
Something strange is beginning to happen in Ten Forward. People are murmuring, and it isn't the steady hum of polite conversation or the sound of clinking glasses. It is the bemused, unhappy cacophony of passengers receiving the wrong orders, plates of meat suddenly replaced with plates of candy.

That isn't even the worst of it. Along with the replicators producing nothing but confections, people's attire is beginning to change. Officer and civilian alike are affected; one moment they are sitting in peace, and the next there is a small flash of light and they reappear in costumes, each more outrageous than the last. For some who are still eating, their physical appearance changes, they feel different, or they are suddenly struck with a strange dread and fear. The room is steadily growing to madness, and it is happening in every corner of the ship from bow to stern.

Suddenly, there is a particularly bright flash of light, and Captain Picard materializes in the middle of the room. Only — well, this is embarrassing.

It would appear that the overtures Q had made just moments earlier were in reference to this. The captain suddenly finds himself in medieval garb, and though he cannot see the crown atop his head he can feel it. Along with the facial hair. Dammit, Q.

He spares a moment to look at himself, and then sighs, resisting the urge to place his head in his hands. They are weighted with chain maille, at any rate.

He supposes there will be no escaping with his dignity intact.


[ooc: And with that, let the Hallowe'en changes commence! Picard will look like King Richard for the duration of the plot, much to his chagrin. This post is OTA, but unless we have plans in place I will apologize if the captain is a little clipped -- he is not happy. :x]
ten_fwd_npcs: (beverly)
[personal profile] ten_fwd_npcs


Sickbay is fairly ordinary for a ship's hospital. There are no terrifying devices or humming machines you might see in a sci-fi thriller. The biobeds along the walls are equipped with biofunction monitors, but look fairly standard. Instead of silver trays filled with metal tools and sawblades, there are an array of small devices that look as harmless as cell phones. As for the staff, they're all well-groomed and friendly. As a matter of fact, all personnel look harmless. Well, perhaps excluding the sun avatar, but Trance Gemini is as skilled as the Starfleet officers.

If you're new to the ship, no doubt you've been escorted here by the security team. Nothing to worry about, the doctors just want to make sure you aren't carrying any viruses or are vulnerable to terrible space disease. Once you've been checked over — a quick scan from a tricorder and any necessary vaccines — you'll be free to go! Lollipops are optional.

"All right, come in," one of them calls out as you enter. "Don't be shy. It's just a scan and a hypospray, nothing to worry about."


[ooc: Sickbay is as always OTA! For new characters, tagging isn't mandatory but going to sickbay ICly is. So if you'd prefer to skip threading with one of our doctors, you can handwave that your character got a clean bill of health and a shot and were sent on their merry way. For those who are tagging, we have Trance Gemini, Beverly Crusher, and Rory Williams, with Julian Bashir by request only (and possible appearances by Simon Tam). If you have a preference, please specify in the subject line of your tag who you would like. If you would like more details about sickbay, here's the wiki page. If you haven't made your intro yet, you can assume the doctors will want to see your character shortly after they arrive, and backtagging is love!]
ten_fwd_npcs: (worf)
[personal profile] ten_fwd_npcs
There had been many things Lieutenant Worf envisioned for himself upon his promotion to Chief of Security. Herding humanoid interlopers into organized groups and assigning them permanent residence aboard the Enterprise was, to say the least, not among them. After regrouping from their time at Alemar III, Dr. Crusher's medical team has cleared a number of new visitors for ship-wide access, which means it falls upon Worf's shoulders to assign them quarters and instruct them on the correct behavior and protocols needed for life aboard the Enterprise. He has gathered everyone in Ten Forward to impart this vital information.

As he has done this before, he has a speech prepared:

"The computer will instruct you on where all cleared-for-access decks are. You only have to ask where the area you are trying to get to is located, and it will give you clear directions. Do not visit any restricted areas. The bridge, engine rooms, transporter rooms, and all command centers are off-limits.

"With that in mind, there are a few rules you must obey before I give you your new assignments. One, do not discharge any weapon while on the Enterprise. Two, do not assault any other passenger aboard in any way; that includes injury, death, or violating their personal rights. Three, do not tamper with the operational procedures of the ship. Four, do not steal items or technology from the ship. Five, do not interrupt any official areas of the ship without proper authorization, and do not invade the privacy of other guest or crew quarters.

"Copies of the Prime Directive will be made available to all of you, and placed in each room. As you are not Starfleet officers, you are not obligated to abide by this rule; however, it is important you understand why we do.


"Now, the rooms," he rumbles, reading off the list of quarters, their location, and the guests who will be sharing them.

Deck 04, Cargo Hold 7
Room # 2740 - Seven of Nine

Deck 07, Section 4
Room # 0711 - Trance Gemini and Billy Cranston
Room # 0713 - Stephanie Grace Rogers and John Crichton
Room # 0714 - Jack Twist and Avatar Wan
Room # 0717 - Bigby Wolf and Orlin
Room # 0719 - Ahim de Famille and John Kennex
Room # 0721 - Lady Marian and Stahma Tarr
Room # 0722 - Sean Cassidy and Charles Xavier
Room # 0724 - Todd the Wraith and Aeryn Sun
Room # 0726 - Philip and Rory Williams
Room # 0731 - Waco Kid and Bucky Barnes
Room # 0733 - James Kirk and Peggy Carter
Room # 0737 - Jadzia Dax and Ashley Hammond
Room # 0738 - Quark
Room # 0747 - Angeal Hewley and Genesis
Room # 0752 - Leonard McCoy and Neal Cassidy
Room # 0753 - Rygel XVI and Tony Stark
Room # 0754 - Marion Scotts
Room # 0756 - Peter Quill and Peter Parker
Room # 0757 - Leela and Summer Landsdown

Deck 08, Crew Quarters
Room # 3356 - Terzen T'Karr


"I will remain here to answer questions," Worf concludes. "And my team will be standing by to escort you where you need to be."

The list is also displayed on a PADD, where people can refer to it if they need to.


[ooc: Open log for building CR with new roommates and meeting neighbors, "party post" style! Rooms are aligned the way they would be in a typical hotel: odd numbers on the left, even numbers on the right (so 0711 and 0713 will be next door neighbors, while 0712 is directly across the hall). There is a post in the OOC comm where players can connect with questions, and where we'll post more details about the rooms themselves, so check in over there. If you need to ask security questions, or need them to swing by another thread, just put "Security officer, please!" in the subject line of your tag, and the mods will send someone to you ASAP.]
ten_fwd_npcs: (beverly)
[personal profile] ten_fwd_npcs


There has been quite a lot of activity in Sickbay over the last couple of days. In addition to new guests arriving on the Enterprise, all of whom need to be cleared and vaccinated when necessary, there are the wounded who have come back from Alemar III and those looking in on them. Dr. Crusher has never been more glad that she isn't short-staffed.

While Lieutenant Worf and his security detail bring in the new passengers, Beverly ensures those recuperating have enough space and privacy. Beds may be limited, but nobody will be on the floor in her sickbay. For those who haven't been here before, Sickbay is fairly ordinary for a ship's hospital. There are no terrifying devices or humming machines you might see in a sci-fi thriller. The biobeds along the walls are equipped with biofunction monitors, but look fairly standard. Instead of silver trays filled with metal tools and sawblades, there are an array of small devices that look as harmless as cell phones.

As for the staff, they're all well-groomed and friendly. As a matter of fact, all personnel look harmless. Well, perhaps excluding the sun avatar, but Trance Gemini is as skilled as the Starfleet officers.

"All right, come in," one of them calls out as you enter. "Don't be shy. It's just a scan and a hypospray, nothing to worry about."


[ooc: Open log! For new characters (August and September apps), tagging isn't mandatory but ICly going to sickbay is. So if you'd prefer to skip threading with one of our doctors, you can handwave that your character got a clean bill of health and a shot and were sent on their merry way. For those who are tagging, we have Julian Bashir, Trance Gemini, and Simon Tam on deck, with Beverly Crusher by request only. So please specify in the subject line of your tag who you would like. For those returned from the Alemar III plot, if you are not requesting a thread with a doctor but would like your character open for visitors, put "Visiting Post" in your subject line, or specify if it's locked to specific visitors. If you would like more details about sickbay, here's the wiki page. If you haven't made your intro yet, you can assume the doctors will want to see your character shortly after they arrive, and backtagging is love!]
ten_fwd_npcs: (Default)
[personal profile] ten_fwd_npcs
As the fight rages on, the pain and anguish of all involved grows to deafening levels; that is, if you're attuned to such things. For the alien travelers and the scientists who work on Alemar III, the threat of extermination is ever-present. But for the crystal "monsters" wreaking the damage, their only goal is revenge.

The high-pitched humming that comes from the Crystaloids may only seem like resonance, but it changes, fluctuates, in both pitch and intensity. It's a language in itself, expressing anger and pain and fear, and when the fighting reaches its peak so do the thousands of voices. For the gathered empaths, that means a cacophony of emotions and thoughts that no one else can understand.

It's Counselor Troi, pushed to the edge of the room where she has been protecting others, who first rises.

"You're intelligent," she murmurs, almost like she's speaking to herself. But she isn't. As understanding dawns on her, she knows she cannot sit idly by while the violence continues. Without much thought for herself, she rushes into the fracas. "Stop! You all must stop! You don't understand!"

Something suddenly changes in the Crystaloid's behavior. Sharp fists and teeth and claws stop their attack, and the humming grows quiet. It's a message, sent to them telepathically and spoken aloud, that finally ends it all: "I can hear you."


[ooc: This is the final party post for Day 3 of our Alemar III plot! You can still tag into Friday's post or make your own posts throughout the day. This will be for the culmination of events following the last battle, so find a subheading that appeals to you and jump in (there will be a few locked to specific teams just to wrap up their plot objectives, but these will be clearly marked). Later tonight, an exit post will be made. See the OOC Plotting Post for more info.]
ships_counselor: (Attention)
[personal profile] ships_counselor
The preparations for a Rescue Team on the Enterprise are as quick and efficient as drilled, divided into tasks of those who were preparing to go down and those, staying behind, who were preparing the influx of wounded. Everyone waiting for any news, and acting on what information they had within the confines of the orders given by the Captain.

Officers, medical personnel, and a handful of guests whom The Captain had approved all possible emergency supplies quickly loaded into the shuttle. Orbit was easy to attain, but coming down the destruction could be seen long before they reached the ground. A sprawl of destruction made of fallen structures and deep cracks stretching out through the land.

There's conferring between the pilots, before it's announced they can't raise the shuttle bay, or anyone inside of it, and the closest alternative isn't too far from where they should have been able to touch down. It's going to be a good walk or job away, but it's flat and it looks safe for landing and waiting before they'll be loading people back into it.

Once they are on the ground, Deanna was up and headed out, wincing a little at the odd ringing in her head. It was mostly likely all of the people, but it was odd all the same. High pitched and hazy, but stronger, and not all at once. She pushed it back to focus on the group in front of her.

"We're going to need to split up. Ms. Blake and Mr. Barnes, you'll be together. Ms. Gemini, you're with me." Everyone with a few others in tow. Heavy lifters, and medical. "Use your PADD's to help you navigate your way to the pockets of those who are trapped and stay in contact as often as the situation down below will let you. The more we know, the easier we can send more people if you have a problem or need more support."
tea_earlgrey_hot: (Default)
[personal profile] tea_earlgrey_hot
[ooc: With liberal manipulation of time, this post is happening near the middle of Day 2 of the Alemar III plot, specifically for Team #10's use but not locked to them if another character needs to talk to the captain. Just poke me on Plurk or AIM if you have questions/requests!]


Captain Picard will admit that not having heard from the away team for a full solar day has him on edge, though he was told to expect such interruptions in communication. The last few messages he received were garbled at best, affected by the planet's unique atmosphere. He doesn't like it. Something feels very wrong to him.

He's spent more than the usual time on the bridge of late, waiting for a message to come through. When one finally does, it's from the Trill-Betazoid officer of the Pathfinder, Lt. Commander Terzen T'Karr, rather than a member of his own complement. That alone would have him concerned, but the message that follows, albeit patchy and unclear, does nothing but confirm his ill feelings. There has been an accident, an earthquake from the sounds of it, and many individuals have been trapped. Immediate assistance is requested.

"Lieutenant Worf, go to yellow alert and assemble a team of officers to go down to the planet immediately," he says, heading briskly for the door. He taps his commbadge on his way out. "Counselor Troi, what is your location?"

Not long after, the doors to Ten Forward slide open to admit the captain.

(no subject)

2014-Jul-25, Friday 08:36 am
dreams_dont_die: (Your people are sons of bitches)
[personal profile] dreams_dont_die
Immediately after this:
( In which Captain Picard informs Captain Hunt just what his crew have been up to. )


It's neither a familiar nor a pleasant experience for Dylan to find himself ashamed by association with his crew. There are things he's been ashamed of in the past, still is ashamed of now, but never did he imagine he'd find himself in a place and time beyond knowledge of the High Guard or the Commonwealth, where the impression he makes is all he has, and find that his crew have made him look like a fool who commands a rabble.

He appreciates the frankness with which Captain Picard had apprised him of his crew's behavior.

He doesn't appreciate having to hear from a man on whose ship they are all guests that, captain to captain, his crew has trouble with authority. He knows it, of course. When he'd first enlisted the crew of the Eureka Maru, Beka had made that much clear with her conditions.

He was willing to go along with that. Dylan's always been the sort of leader who brings his people along with him by making them want to follow him, by earning their regard rather than by forcing them. He's given his crew a lot of leeway, and they've repaid him by standing by his side against the night.

But now they've brought his name, his command, and his ship into disrepute, and he can't overlook that.

When he strides back into his new quarters, he's still so furious he goes straight to his room and throws himself into the chair at his desk and stares at the wall.

How is he supposed to do any of the things Trance said this place would let him do with this as the Commonwealth's introduction to this world?

Eventually, he taps the spot on his neck that activates his sub-dermal comms implant. It's late, but he is not leaving this until morning.

"This is Dylan. Trance. Harper. Is there anything that either of you would like to tell me?"


[ This post is plot-locked to Dylan's children the crew of the Andromeda Ascendant, whosoever wishes to play out of: [personal profile] heartofasun, [personal profile] deus_ex_harper, [personal profile] kodiak, and [personal profile] not_gaheris. With a bonus appearance by Dylan's unfortunate roommate [personal profile] lucie_bleeding_miller. ]
ten_fwd_npcs: (beverly)
[personal profile] ten_fwd_npcs


New guests have arrived on the Enterprise, and that means Lieutenant Worf and his security detail are busy once again bringing them to see Dr. Crusher. Sickbay is fairly typical for a hospital. There are no terrifying devices or humming machines you could see in a sci-fi thriller. The biobeds along the walls are equipped with biofunction monitors, but look fairly standard. Instead of silver trays filled with metal tools and sawblades, there are an array of small devices that look as harmless as cell phones.

As for the staff, they're all well-groomed and friendly. As a matter of fact, all personnel look harmless. Well, perhaps excluding the sun avatar, but Trance Gemini is as skilled as the Starfleet officers.

"All right, come in," one of them calls out as you enter. "Don't be shy. It's just a scan and a hypospray, nothing to worry about."

Probably.


[ooc: Same rules as before: this is an open log for everybody. Tagging isn't mandatory, but going to sickbay is. So if you'd prefer to skip threading with one of our doctors, you can handwave that your character got a clean bill of health and a shot and were sent on their merry way. For those who are tagging, we have Julian Bashir, Trance Gemini, and Rory Williams on deck, so please specify in the subject line of your tag who you would like. Beverly Crusher can be available if needed, but the player may not always be available. If you would like more details about sickbay, here's the wiki page. If you haven't made your intro yet, you can assume the doctors will want to see your character shortly after they arrive.]

Ten Forward

 
Welcome to Ten Forward, a pan-galactic, pan-fandom social lounge for the weary intergalactic traveler. Set on the Enterprise (NCC-1701-D), any character from any established or original canon may appear at random. The fun is what happens next.

(This is a role playing community. Please visit the profile for more information.)
 

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